ANDREW STAFFORD, MFA
**** ********** *****, ********, ** 55125
612-***-**** • adt9ny@r.postjobfree.com
artbystafford.com • linkedin.com/in/artbystafford/ Offer over ten years of experience as a college art instructor, with additional leadership skills in project organization, budget management, and personal development. Classically trained artist with both traditional and digital design expertise, specializing in teaching proportion, perspective, composition, design, and color mixing. Champion of blending art instruction with practical art integration into the community and society. Possess the ability to think abstractly, work collaboratively, and lead a team. AREAS OF EXPERTISE
Drawing, Painting, Sculpture, Concepts,
Storyboards, Illustration, Animation, Digital Design, Game Design, Pastel, Charcoal, Pencil Conte,
Colored Pencil, Ballpoint Pen, Brush/Ink, Acrylic, Gouache, Watercolor, 3D Studio Max, Pen, Oil,
Clay Sculpture/Ecorche, Photoshop, Corel Painter, Unreal, Z-Brush, Adobe Creative Cloud
PROFESSIONAL SKILLS
Program Enrichment & Curriculum Design
Course Accreditation
Syllabi & Grading Rubric
Student Portfolio Development
Community Partnerships & Engagement
Academic Progress & Advisement
Budgets, Cost Control, & Vendor Negotiation
Bilingual in English & French
TEACHING EXPERTISE
Instructor, Drawing Techniques
North Hennepin Community College • Brooklyn Park, MN • 2013 – Present NHCC is one of the largest and most diverse community colleges in Minnesota; member of the fifth largest system of higher education in the US
• Instruct students on basic drawing techniques, working from basic shapes to the human figure in 16-week semesters
• Design new drawing curriculum for every semester; meet with and instruct students on progress o Surged enrollment up 275% and generated need for waiting list by rewriting all syllabi and breaking subject matter into more challenging and interesting projects o Slashed student cost for art supplies by 25% and opened student choice of location for purchase by negotiating reduced prices in exchange for allowing vendors to evidence product quality by displaying student work
o Receive 90-95% rating on course evaluations from students Instructor, Figure Drawing
Clear Comet Productions • Chanhassen, MN • 2013 – Present Clear Comet Productions supplies instructional videos for online learning environments.
• Produce series of online instructional Figure Drawing videos, including gesture, proportions, anatomy, and long pose
Professor of Art, Video Game Development, & Visual Communications Sanford-Brown College • Minnesota • 2007 – 2013
Sanford-Brown College was a for-profit school and subsidiary of Career Education Corporation.
• Designed art course curriculum, working closely with Accrediting Commission of Career Schools and Colleges (ACCSC) each term to ensure curriculum, syllabi, and rubrics met ACCSC standards
• Collaborated with Service Learning department to liaise with community/professional organizations to design student projects and deliver art to community and multicultural societies
• Acted as portfolio show coordinator, confirming recording of all student work in digital format and proper framing and display
• As Academic Advisor, consulted with students on academic progress and performance
• Instructed students and assigned projects; evaluated and graded student work
• Oversaw student ordering and receipt of textbooks, art supplies, and software for each term Program Leadership & Accreditation
• Secured ACCSC accreditation for all art classes by shepherding six-year process, working closely with ACCSC; met with ACCSC each term and revised every syllabi and grading rubrics to satisfy Commission standards
• Gained international program exposure through key role in organizing international 24-hour Game Jam competition; placed 10th out of 50 participating programs; assisted students to construct game characters
• Boosted graduate employment rate by managing 22 instructors in organization of Portfolio Committee to organize senior diploma shows and encourage employers to hire students based on their portfolios
• Served on multiple committees: ACCSC; Service Learning Committee; Portfolio Advisor Committee; Academic Advisor Committee
Budget Management
• Cut student costs for art supplies by 43% by canceling contracts and renegotiating with suppliers for lower costs in exchange for opportunity to demonstrate their line of products to classes
• Eliminated $5K in student technology expenses while providing students unlimited use of software for four years by renegotiating contracts with software representatives to convert software to student status Bringing Art to Society
• Delivered living history project for Library of Congress, with exhibit on permanent loan to Smithsonian Institute in Washington, D.C., in tandem with the Service Learning department; reached out to Veterans Administration while teaching storyboarding class of 100 students, who interviewed veterans of various wars, recorded stories, and developed animated storyboards with narration
• Facilitated class development of seven educational video games for dinosaur exhibits at the Minnesota Zoo
Community Partnerships
• Inspired inner city youth to pursue art and earned Service Learning Recognition Award by partnering Character Design class with service learning for Boys Club of Minnesota
• Fostered positive community relations and partnerships by working with Washington Technical Magnet School to create characters for video games
Student Success
• Generated 20% more student offers for employment by contacting and inviting technology and game industry professionals to critique student game projects in a student presentation
• Propelled number of students awarded art scholarships to art schools across US by 25% by yielding higher quality student portfolios
o Spearheaded overhaul of drawing curriculum by rewriting syllabi and reintroducing 16-week fundamentals class
o Covered basic shapes, still-life, perspective, landscape, human figure (anatomy, gesture, portraiture), drawing figure from life, and placing human figure in a landscape o Assigned high volume of work to improve skills and boost portfolio options for inclusion
• Saved many “at risk” students from dropping out of program by discussing performance improvement strategies during academic advisement
Accolades
• Earned 90-95% student rating on course evaluations and received 5 out of 5 on Google’s “Rate My Professor”
• Nominated by faculty and staff for Teacher of the Year Award o Recognized with Teacher of the Quarter Award, voted by students and faculty as most outstanding instructor
o Awarded multiple Career Education Corporation Employee Recognition Awards for going beyond expectations in both attendance and student evaluations Full-Time Faculty
College of Continuing Education at the University of Minnesota • Minneapolis, MN • 2003 University of Minnesota is a public research university with the sixth-largest main campus student body in the US, with 51,147 students. The university is organized into 19 colleges and schools and is categorized as an R1 Doctoral University.
• Developed Drawing course syllabus, including grading rubric that is still used in the program
• Introduced use of live models into workshops
• As class sizes increased, assumed handling of tuition payments and art supplies ordering
• Proposed first Figure Drawing course, unanimously approved and still used today Full-Time Faculty
White Bear Center for the Arts • White Bear Lake, MN • 2003 WBCA is a nonprofit that offers 240+ art classes each year, as well as after-school art enrichment classes. Area artists have the opportunity to exhibit and sell their work at Northern Lights, an annual juried fine arts exhibition.
• Shaped a Figure Drawing course for workshops; revamped syllabus—adding anatomy and proportions—and included use of live models; class became template for all drawing classes o Boosted enrollment 65% by introducing Figure Drawing class with live models for workshops o Saved 30% on costs, with savings donated to charities, by assuming role of maintaining studio, ordering supplies, and scheduling models
PROFESSIONAL ART EXPERIENCE
Concept Artist
Zach Peterson Productions • Stillwater, MN • 2013 – Present
• Created watercolor paintings, concerning teenagers dealing with life issues Storyboard Artist
Xigent Solutions • Plymouth, MN • 2013
• Created storyboard scenes and drew with speed and accuracy while being filmed
• Triggered 10% jump in sales over six months for Xigent Solutions Concept Artist
Gallow Games • Plymouth, MN • 2011 – Present
• Produced concept art for Mondo Voodoo, a game under production for release on iPhone
• Drew ten creepy, yet lovable, characters and illustrated storyboards for entire scenes
• Concept art included character designs, environmental art, and interior scenes Concept Artist
Warp the Form • Minneapolis, MN • 2011 – 2012
• Constructed storyboards for educational video game PRIMS, which teaches preschoolers to count and recognize shapes
• Yielded successful game release, outlining character designs for all major game characters Comic Book Illustrator
LLC Peapod • Orange, NJ • 1998
• Illustrated comic books dealing with inner city social problems; drew/inked comics based on interviews of teen experiences
• Won praise from Urban League for gritty realism of inner city life difficulties in four created comics
• Secured printing of several issues sold in underground comic book shops and donated proceeds to inner city charter schools.
Courtroom Artist
WBAL-TV • Baltimore, MD • 1995 – 1996
• Sketched various courtroom scenes related to murder and robbery, with sketches reproduced on evening TV news
• Illustrated court proceedings for Baltimore area television viewers by producing over 50 courtroom scenes
Scenic Artist
Mid-Atlantic Local Union No. 487 of International Alliance of Theatrical Stage Employees, Moving Picture Technicians Artists, and Allied Crafts of US & Canada • Baltimore, MD • 1994 – 1996
• Painted scenery on walls; assisted to develop storyboards for camera crews; worked with art department on character drawings
• Worked for renowned producer Barry Levinson and director Tim Burton
• Enabled design teams to generate characters for Mars Attacks! and Washington Square movies
• Supplied storyboards for shooting of TV shows, including “Homicide, Life on the Streets” and “Falls Road” Mural Painter
Mural Project of Baltimore • Baltimore, MD • 1994 – 1995
• Painted various murals in downtown Baltimore; murals involved community participation and depicted multiple African-American heroes and social issues that affected community EDUCATION
First Year Experience Workshop
North Hennepin Community College • Brooklyn Park, MN • 2016 Focus: working with academically challenged students in adjusting to college and making career choices IC3 Digital Literacy Authorized Educator
Certiport • 2011
Master of Fine Arts: Drawing, Painting, & Human Anatomy Graduate School of Figurative Art, New York Academy of Art • New York, NY • 1998 GPA 3.55; Scholastic Scholarship 2 years
Bachelor of Fine Arts
Maryland Institute College of Art • Baltimore, MD • 1995 GPA 3.69; Cum Laude; Scholastic Scholarship; Merit Scholarship PROFESSIONAL DEVELOPMENT
Traditional Art, Drawing, & Painting • The Atelier • Minneapolis, MN • 2004 – 2014 Figure Drawing • Chicago School of Representational Art • Chicago, IL • 2003 – 2004 Bargue Drawing, Cast Drawing, & Figure Drawing • Mims Studio • Southern Pines, NC • 2003 – 2004 Cast Drawing & Figure Drawing • The Bougie Studio • Minneapolis, MN • 2000 – 2003 Traditional Art • Florence Academy of Art • Florence, Italy • 1999 – 2000 COMMITTEE SERVICE
Accrediting Commission of Career Schools & Colleges (ACCSC) • Sanford-Brown College • 2007 – 2013 Service Learning Committee • Sanford-Brown College • 2007 – 2013 Portfolio Advisor Committee • Sanford-Brown College • 2007 – 2013 Academic Advisor Committee • Sanford-Brown College • 2007 – 2013 Professional Advisor Committee • Minneapolis Media Institute • 2003 ART EXHIBITIONS
Classical Realism Exhibit • The Atelier • Minneapolis, MN • 2003 – 2013 Classical Art in Today’s Culture • School of Representational Art • Chicago, IL • 2005 Nude in Modern Society Exhibit • Mims Studio • Southern Pines, NC • 2004 Classical Realism Exhibit • Bougie Studio • Minneapolis, MN • 2000 – 2002 Juried Exhibition • Florence Academy • Florence, Italy • 1999 Juried Drawing Exhibition • New York Academy of Art • 1999 Juried Masters Exhibition • New York Academy of Art • 1998 Juried Drawing & Painting Exhibition • New York Academy of Art • 1997 Juried Undergrad Exhibition • Decker Gallery, Maryland Institute College of Art • 1995 The Nude in Today’s Society • Fox Gallery, Maryland Institute College of Art • 1995 Junior Independent Exhibition • Fox Gallery, Maryland Institute College of Art • 1994 Drawing & Painting Over the Lines • Fox Gallery, Maryland Institute College of Art • 1993 Art on the Tracks Art Exhibition • Broad Street, Pensacola State College • 1992 HONORS & AWARDS
Career Education Corporation Employee Recognition Award • Sanford-Brown College • 2007 – 2013 Service Learning Recognition Award • Sanford-Brown College • 2011 – 2012 Teacher of the Quarter Award • Sanford-Brown College • 2010 Teacher of the Year Nomination • Sanford-Brown College • 2010 Art Award/Juried Undergraduate Show Finalist • Maryland Institute College of Art • 1995 PROFESSIONAL MEMBERSHIPS
Association of Independent Colleges of Art and Design (AICAD) Motion Picture Studio Mechanics Local Union 487
New York Academy of Art Alumni Association
Maryland Institute College of Art Alumni Association Contemporary Fine Art International
Game Artists Network
Game Related Educators
Game Design Professionals
Game Developers Conference (GDC)
International Game Developer Association
The Film Industry Network
VOLUNTEERISM
Art Teacher • Edina Art Centre • Minneapolis, MN • 2014 – 2015 Portrait Artist • Woodbury Senior Services • Woodbury, MN • 2013 Pet Portrait Artist • Paws on Grand • St. Paul, MN • 2013 ADDITIONAL
Born in United Kingdom; lived in United States, United Kingdom, Italy Traveled in Spain, France, Italy, United Kingdom, United States, Greece