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Processor Controller

Location:
Jacksonville, FL
Posted:
June 13, 2022

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Resume:

James Wilder

Processor

Gainesville, FL

*************@*****.***

+1-352-***-****

Authorized to work in the US for any employer

Work Experience

Processor

MainThread

**** ** ****

**** ***

MainThread Features:

MainThread FPU

MainThread MMX

MainThread SSE

MainThread SSE2

MainThread HTT

MainThread SSE3

MainThread Ending CPU Detection

MainThread

MainThread Operating System: Supported

MainThread Microsoft Windows 7

MainThread Home Edition Service Pack 1 (Build 7601) MainThread

MainThread File::loadArchive( data.mjz )

MainThread File::loadArchive( locale/english.mjz ) MainThread

MainThread Engine: Initialize

MainThread

MainThread

MainThread inpSubsystem Initializing

MainThread Mouse Initialization: Success!

MainThread Keyboard Initialization: Success!

MainThread LoadLibrary( xinput9_1_0.dll ): Success MainThread Controller Initialization: Success!

MainThread inpSubsystem Initialization: Success

MainThread

MainThread

MainThread gfxSubsystem Initializing

MainThread Validating DirectX 9 Driver

MainThread LoadLibrary( d3dx9_32.dll ): Success

MainThread Direct3DCreate9 : Success!

MainThread d3d->GetAdapterCount : 1

MainThread Adapter 0: Hardware T&L (Pure)

MainThread Source Blending Caps:

MainThread D3DBLEND_ZERO

MainThread D3DBLEND_ONE

MainThread D3DBLEND_SRCALPHA

MainThread D3DBLEND_DESTCOLOR

MainThread Dest. Blending Caps:

MainThread D3DBLEND_ZERO

MainThread D3DBLEND_ONE

MainThread D3DBLEND_SRCCOLOR

MainThread D3DBLEND_INVSRCALPHA

MainThread Shade Caps:

MainThread D3DPSHADECAPS_ALPHAGOURAUDBLEND

MainThread D3DPSHADECAPS_COLORGOURAUDRGB

MainThread Texture Caps:

MainThread D3DPTEXTURECAPS_ALPHA

MainThread Texture Address Caps:

MainThread D3DPTADDRESSCAPS_CLAMP

MainThread D3DPTADDRESSCAPS_WRAP

MainThread Vertex Shader Version:vs_3_0

MainThread Pixel Shader Version:ps_3_0

MainThread Validation: Success!

MainThread gfxDeviceList Initializing

MainThread Direct3DCreate9 : Success!

MainThread Device Count: 1

MainThread AMD Radeon(TM) HD 6480G Initializing

MainThread Monitor: DISPLAY1

MainThread AMD Radeon(TM) HD 6480G Initialization: Success MainThread gfxDeviceList Initialization: Success

MainThread gfxSubsystem Initialization: Success

MainThread

MainThread

MainThread snd3dSubsystem Initializing

MainThread FMOD::Memory_Initialize : Success

MainThread FMOD::System_Create : Success

MainThread FMOD Version: 4.32.1

MainThread FMOD::System::setFileSystem : Success

MainThread Driver: Speakers and Headphones (IDT High Definition Audio CODEC) MainThread Hardware: Unsupported

MainThread Multichannel: Unsupported

MainThread PCM8 Output: Supported

MainThread PCM16 Output: Supported

MainThread PCM24 Output: Supported

MainThread PCM32 Output: Supported

MainThread PCM Float Output: Supported

MainThread EAX 2 Reverb: Unsupported

MainThread EAX 3 Reverb: Unsupported

MainThread EAX 4 Reverb: Unsupported

MainThread I3DL2 Reverb: Unsupported

MainThread Limited Reverb: Unsupported

MainThread Speaker Mode: Stereo

MainThread Driver: Communications Headphones (IDT High Definition Audio CODEC) MainThread Hardware: Unsupported

MainThread Multichannel: Unsupported

MainThread PCM8 Output: Supported

MainThread PCM16 Output: Supported

MainThread PCM24 Output: Supported

MainThread PCM32 Output: Supported

MainThread PCM Float Output: Supported

MainThread EAX 2 Reverb: Unsupported

MainThread EAX 3 Reverb: Unsupported

MainThread EAX 4 Reverb: Unsupported

MainThread I3DL2 Reverb: Unsupported

MainThread Limited Reverb: Unsupported

MainThread Speaker Mode: Stereo

MainThread FMOD::System::setDriver : Success

MainThread FMOD::System::setSpeakerMode : Success MainThread FMOD::System::init : Success

MainThread FMOD::System::set3DSettings : Success

MainThread Memory Managment: Memory Manager

MainThread File System: MJZ

MainThread FMOD Channel Count: 100

MainThread 2D Hardware Channels: 0

MainThread 3D Hardware Channels: 0

MainThread Speaker Mode: Stereo

MainThread snd3dSubsystem Initialization: Success

MainThread

MainThread

MainThread Engine: Running

MainThread

MainThread Engine Create Engine Window "luxor_hd"

MainThread RegisterClass( MJLIBS_Platform_Window ): Success MainThread CreateWindowEx( luxor_hd ): Success

MainThread CreateWindowEx( RenderControl ): Success MainThread gfxRenderer_Master Initializing

MainThread LoadLibrary( d3dx9_32.dll ): Success

MainThread CreateDevice( Fullscreen ): Success!

MainThread DirectX Version: 4.9.0.904

MainThread Driver: aticfx32.dll

MainThread Description: AMD Radeon(TM) HD 6480G

MainThread Driver Version: 8.17.10.1099

MainThread WHQL Level: Not certified!

MainThread Resolution: 1024x768 (D3DFMT_X8R8G8B8) x 1 MainThread Device Type: D3DDEVTYPE_HAL

MainThread Adapter Format: D3DFMT_X8R8G8B8

MainThread Behavior Flags:

MainThread D3DCREATE_PUREDEVICE

MainThread D3DCREATE_HARDWARE_VERTEXPROCESSING

MainThread Presentation Parameters:

MainThread Multisample Type: D3DMULTISAMPLE_NONE

MainThread Swap Effect: D3DSWAPEFFECT_DISCARD

MainThread AutoDepthStencil: D3DFMT_D32F_LOCKABLE

MainThread FS_RefreshRateInHz: 60

MainThread FS_PresInterval: D3DPRESENT_INTERVAL_DEFAULT MainThread Vertex Stream:

MainThread Max Streams: 16

MainThread Max Stream Stride: 508

MainThread Texture Total Memory: 2,110,783,488

MainThread Texture Total Memory Limit: 2,110,783,488 MainThread Texture Max Width: 16384

MainThread Texture Max Height: 16384

MainThread Texture Max Stages (FF): 1

MainThread Texture Mipmap Bias: 0

MainThread Texture Mipmap Disable: true

MainThread Texture Allow 16 Bit Integer: true

MainThread Texture Allow 32 Bit Integer: true

MainThread Texture Allow 16 Bit Float: true

MainThread Texture Allow 32 Bit Float: true

MainThread Texture Square Only: false

MainThread Texture Power-of-2: true

MainThread Texture RGB to BGR: false

MainThread Texture Anisotropic Filtering true

MainThread Texture Anisotropy Max: 16.00

MainThread Programmable Shading: true

MainThread Multiple Render Targets:

MainThread Max Simultaneous: 4

MainThread Num Passes: 1

MainThread Num Render Targets: 3

MainThread Scene Render Target Formats:

MainThread TXF_RGB D3DFMT_A8R8G8B8

MainThread TXF_RGBA D3DFMT_A8R8G8B8

MainThread TXF_RGBA_FLOAT16 D3DFMT_A16B16G16R16F

MainThread TXF_RGBA_FLOAT32 D3DFMT_A32B32G32R32F

MainThread gfxRenderer_Master Initialization: Success MainThread Engine Create Window "luxor_hd": Success MainThread

MainThread gfxShader_DX9::_outputCompileLog( data/shaders/quad.vs ): MainThread 0 errors, 0 warnings

MainThread gfxShader_DX9::_outputCompileLog( data/shaders/quad.ps ): MainThread 0 errors, 0 warnings

MainThread Output Folders:

MainThread Cache: "C:\ProgramData\MumboJumbo\luxor_hd\" MainThread Common App. Data: "C:\ProgramData\MumboJumbo\luxor_hd\" MainThread User Data: "C:\Users\value pawn\Documents\MumboJumbo\luxor_hd\" MainThread MainThread Beginning Application Loop

MainThread MainThread Error Object::_findChild : Unknown name: Splash.Progress MainThread Error Object::_findChild : Unknown name: Splash.Progress MainThread Error Object::_findChild : Unknown name: Splash.Progress MainThread Error Object::_findChild : Unknown name: Splash.Progress MainThread Error Object::_findChild : Unknown name: Splash.Progress MainThread Error Object::_findChild : Unknown name: Splash.Progress MainThread Warning uiHierarchy::getSceneLayerId : Could not find GameBanner in table. MainThread Error Object::_findChild : Unknown name: Splash CacheGameData uiGameFrame::s_init : Success

CacheGameData geGamePath::s_init : Success

CacheGameData geGameShooter::s_init : Success

MainThread Warning uiHierarchy::getSceneLayerId : Could not find GameWarningEffects in table. MainThread Error Object::find : Unknown name: Button_More_Games CacheGameData geGamePiece::s_init : Success

CacheGameData geGameBullet::s_init : Success

CacheGameData geGameCollapse::s_init : Success

CacheGameData geGamePowerup::s_init : Failed to load asset: 'data/sounds/ catch_powerup_segment.ogg'

CacheGameData Success

CacheGameData geGameScore::s_init : Success

CacheGameData geGameScore::_loadCachedGameData : Finished MainThread Error Object::find : Unknown name: Proverb MainThread Warning uiHierarchy::getSceneLayerId : Could not find LevelShadows in table. MainThread Warning uiHierarchy::getSceneLayerId : Could not find LevelShadows in table. MainThread TIMER Save Game: 11,132 µ

MainThread Error Object::find : Unknown name: Button_Exit_Level MainThread Warning uiHierarchy::getSceneLayerId : Could not find GameBallCollapseEffects in table. MainThread Warning uiHierarchy::getSceneLayerId : Could not find GameBallCollapseEffects in table. MainThread TIMER Save Game: 5,572 µ

MainThread Warning uiHierarchy::getSceneLayerId : Could not find GameBallCollapseEffects in table. MainThread Warning uiHierarchy::getSceneLayerId : Could not find GameBallCollapseEffects in table. MainThread Warning uiHierarchy::getSceneLayerId : Could not find GameWarningEffects in table. MainThread Error Object::find : Unknown name: Button_More_Games MainThread UnregisterClass( MJLIBS_Platform_Window ): Success MainThread MainThread Ending Application Loop

MainThread MainThread

MainThread snd3dSubsystem Shutting Down

MainThread FMOD::System::release : Success

MainThread snd3dSubsystem Shutdown: Success

MainThread

MainThread

MainThread gfxSubsystem Shutting Down

MainThread gfxRenderer_Master Shutting Down

MainThread Release( _backBuffer ): Success(0)

MainThread Release( _dsBuffer ): Success(0)

MainThread Release( _d3dDevice9 ): Success(0)

MainThread gfxRenderer_Master Shutdown: Success

MainThread gfxDeviceList Shutdown

MainThread AMD Radeon(TM) HD 6480G Shutdown

MainThread AMD Radeon(TM) HD 6480G Shutdown: Success MainThread AMD Radeon(TM) HD 6480G Shutdown

MainThread AMD Radeon(TM) HD 6480G Shutdown: Success MainThread Release( d3d9 ): Success(0)

MainThread gfxDeviceList Shutdown: Success

MainThread gfxSubsystem Shutdown: Success

MainThread

MainThread

MainThread inpSubsystem Shutting Down

MainThread inpSubsystem Shutdown: Success

MainThread

MainThread

MainThread Heap Memory:

MainThread Main Memory Allocs: 1516623 Frees: 1516620 Overflow: 1 Peak: 4940960 Largest: 2636736 Size: 8704 Frag%: 48.66 LEAK

MainThread LEAK c:\users\dwalker.ud\desktop\luxor_hd_mswin\mjlibs_2\src\platform\allocator.h:220 4320 0x03C5AEC0

MainThread LEAK src\platform\gvfile.cpp:2916 64 0x03C119E0 MainThread LEAK c:\users\dwalker.ud\desktop\luxor_hd_mswin\mjlibs_2\src\platform\allocator.h:220 4320 0x0398CD40

MainThread Temporary Memory Allocs: 14436 Frees: 14436 Overflow: 1 Peak: 31680 Largest: 31652 Size: 0 Frag%: 0.00 OVERFLOW

MainThread GVF Memory Allocs: 90137 Frees: 90137 Overflow: 0 Peak: 1907936 Largest: 2334532 Size: 0 Frag%: 0.00 OK

MainThread Gfx3d Subsystem Allocs: 448054 Frees: 448054 Overflow: 497 Peak: 3841892 Largest: 3798468 Size: 0 Frag%: 0.00 OVERFLOW

MainThread Gfx3d Image Loader Allocs: 3050 Frees: 3050 Overflow: 0 Peak: 10408000 Largest: 11348964 Size: 0 Frag%: 0.00 OK

MainThread Gfx3d Vertex Buffer Data Allocs: 0 Frees: 0 Overflow: 0 Peak: 0 Largest: 36 Size: 0 Frag%: 0.00 OK

MainThread Object Memory Allocs: 5028058 Frees: 5028058 Overflow: 382 Peak: 3810852 Largest: 3733028 Size: 0 Frag%: 0.00 OVERFLOW

MainThread Sound Memory Allocs: 40817 Frees: 40817 Overflow: 274 Peak: 18558340 Largest: 18495428 Size: 0 Frag%: 0.00 OVERFLOW

MainThread Event Memory Allocs: 0 Frees: 0 Overflow: 0 Peak: 0 Largest: 36 Size: 0 Frag%: 0.00 OK MainThread State Memory Allocs: 962 Frees: 962 Overflow: 1 Peak: 750688 Largest: 750628 Size: 0 Frag

%: 0.00 OVERFLOW

MainThread Game Memory Allocs: 24 Frees: 24 Overflow: 0 Peak: 7520 Largest: 20868 Size: 0 Frag%: 0.00 OK

MainThread Physics Entities Allocs: 982 Frees: 982 Overflow: 174 Peak: 4320 Largest: 5124 Size: 0 Frag

%: 0.00 OVERFLOW

MainThread Hunk Memory:

MainThread Gfx3d Command Stream Peak: 15168 Size: 0 MainThread Gfx3d Scene Graph Data Peak: 0 Size: 0

MainThread Gfx3d Dynamic Vertex Stream Peak: 0 Size: 0 MainThread Physics Collisions Peak: 576 Size: 0

MainThread Physics Traces Peak: 768 Size: 0

MainThread Memory: Total Memory Allocs 7143143 Frees: 7143140 Peak: 44278700 Size: 8704 Education

High school diploma or GED

Skills

• Planograms

• Cash handling



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