Phillip Ho - Software Engineer
408-***-**** *************@*****.*** San Jose, CA
www.linkedin.com/in/phillip-ho-83a52466/
Work Experience
Software Engineer General Atomics ASI Oct 2016 - Feb 2020 Improved the AVSim (Air Vehicle Simulator) software for UAVs (Unmanned Aerial Vehicles) in C
● Rolled out DevOps methodologies such as Continuous Integration using Python and Jenkins.
● Developed and integrated configuration-driven business engine to allow customers to customize their UAV.
● Improved accuracy of UAV simulations by creating better physics models based on real-world datasets.
● Led migration of model selection backend by developing modules to adapt legacy code.
● Reduced component defect rate by 50% by implementing new model techniques. Software Intern HP July 2015 - Sep 2015
● Increased velocity of the development team and lowered on-going maintenance cost by abstracting and modularizing app elements and automating manual test cases for HP’s ePrint and All-in-One applications
● Designed and developed library of UI-Maps for automation scripts to navigate through application’s screens and UI elements
CS Tutor UCSD Computer Science Department Apr 2013 - Dec 2015
● Coached over 50 students a week via office hours on topics in software engineering, data structures including object-oriented programming, graphics programming, and computer architecture Independent Projects
Ray Tracer
● Java based computer graphics engine that simulates how light interacts with 3D objects in the real world
● Supports path tracing, multiple material and geometry types, custom model loading, and acceleration structures
Skills
● Java, C, C++, Eclipse, UNIX, SVN, TortoiseSVN
Education
B.S. Computer Science University of California, San Diego Sep 2011 - Dec 2015