ZUZANNA ZAZU KLEBBA UX/UI DESIGNER
078******** ***********.******@*****.***
Languages: Polish – Native, English – Fluent/Native Linkedin: https://www.linkedin.com/in/zuzanna-klebba-922982197/ Portfolio: https://www.zazudesigner.com/
Immediately available for work. References available upon request.
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UX/UI designer with experience in workshop facilitation focusing on holding a safe space and breaking down information concisely for a variety of audiences while using empathy to put herself in other people shoes. The listening skills and ability to ask follow-up questions supports understanding the full scope of the problem. Studied UX Design for 10 months and practicing it since on a day-to-day basis. My passion for the users shows through conducting interviews and usability test where I focus on their struggles, needs and expectations. During my free time, I like to improve my skills by volunteering for various projects and reaching for UX literature. In addition, I have many years of experience working in various places but always in contact with people. My skills involve stakeholder management, delivering the best customer service and using my analytic mind to make informed decisions at every step of the way.
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UI Designer – Sweet CareerFoundry- March 2022
Real estate investment is exciting and emotional experience, but complicated. This web app project provides the expertise needed to get started. CareerFoundry, Course project. Responsibilities: Create accessible and responsive design concepts via emotional design framework and best accessibility practices. Create mood boards and design system language. Achievements: created animated prototype in Figma, logo and icons. Technologies: : industry standard design tools Figma, Canva UX/UI Designer – WSC Aberdeen Water Sports Club – February 2022 - Present WSC promotes water sports to people in a fun, safe, affordable & accessible way. Responsibilities: Collaborated closely with the stakeholder to improve accessibility and readability of the website based on qualitative, quantitative data and best USD methods. Understand the user journey, user needs/requirements into a better executed product. Responsible for the scope of the research and analysis of findings to create a better experience for the user and minimalize points of friction. Bring customer stories to life for the stakeholders through excellent collaboration and communication skills. Achievements: Created simple, informational infographics based on user’s needs. Technologies: Figma, FigJam, Canva, UsabilityHub and Miro. UX/UI Designer, PlutoPay CareerFoundry - June 2021 - April 2022 PlutoPay, Web Responsive Finance Tool empowering young people to take control of their finances. Relevant to anyone dealing with money on a daily basis. CareerFoundry project. Responsibilities: Created an end-to-end user cantered design based on qualitative and quantitative data including competitor analysis, user interviews, user stories, personas, user flows, user testing. Created information architecture based on research through cart sorting exercise. Created accessible and user friendly experience through design thinking methodology and analysis of gathered data by turning it into practical actions. Created high standard of wireframes low, mid and high fidelity and interactive prototype. Achievements: Successfully delivered the product using strong communication, ZUZANNA ZAZU KLEBBA UX/UI DESIGNER
presentation and collaboration skills.
Technologies: Industry standard technologies like Figma, Marvelapp, Canva. Workshop Facilitator, Strange Town, Edinburgh - February 2019 Strange Town’s aim is to help young people to recognise and develop these abilities through peer and professional encouragement, participation and example through theatre and acting.
Responsibilities: Reporting to the Senior stakeholders, consistently deliver and present a high standard of work, collaborate with colleagues and end users. Designed, planned and executed the workshops. Created a safe environment for the participants to make mistakes. Used qualitative data, focused groups and user interviews to improve skills and methods. Achievements: Empowered the group for further development and supported their growth to achieve better collaboration with the stakeholders. Technologies: Microsoft Office, Applied Theatre
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Tools: Figma, Marvelapp, Balsamiq, Material Design, Photoshop, Lightroom, Adobe XD, Canva, Microsoft Office, Miro, Wix, Squarespace, Dropbox, Google Drive Methods: Competitive Analysis, User Research, Card Sorting, Quantitative Research, Moderate Remote User Testing, A/B testing, 5 Second Test, User Interview, Business Requirement Document, Workshop Facilitation, Data Analysis, Personas, Wireframing, Prototyping, Animations, User Flows, User Stories, Rapid Prototyping UX/UI Design, CareerFoundry, 2021-2022
Accredited by Glasgow Caledonian University
User-Centered Design Process, Design Thinking, Competitive Analysis, Lean UX, Agile UX, Business Requirements, User Stories, Surveys, Interviews, User Research Analysis, User Personas, Mental Models & User Journeys, Task Analysis & User Flows, Mobile First Design, Content Auditing, IA Principles & Frameworks, Navigation for Mobile and Desktop, Design Patterns for Mobile & Desktop, Usability Heuristics & Interaction Design, Low-fi Wireframes Paper & Sketches, User Onboarding, Rapid Prototyping, Mid-fi Wireframes & Prototyping, High-fi Wireframes & Clickable Prototypes, Usability Test Plan, Usability Test Script, Usability Test Methods, Reporting Findings & Making Recommendations, Visual Design Principles, Emotional Design for User Engagement, Responsive Frameworks. BA in Dance and Drama, Edinburgh College & Kingston University 2017 - 2020 Applied Theatre, Workshop Facilitation, Production Projects, End-to-end delivery, Performance Enable, Acting Live Performance, Personal Development and Planning, Theatre Directing, Body Conditioning for Performers, Placement with Strange Town and group of youth from marginalised back ground.