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Game Designer/Developer, IT Analyst

Location:
Pekin, IL
Posted:
May 16, 2022

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Resume:

Aaron Prosser

**** ******* ******

Pekin, IL ****4

Phone: 309-***-****

Email: *****.*.*******@*****.***

ENTREPRENEURIAL EXPERIENCE

DUMPSTER FIRE GAMES

Game Designer / Developer / Business Lead

● Produced and published tabletop games.

● Worked on titles for virtual releases.

● Designed concepts and themes, game mechanics and rules while communicating theme and art style to an artist.

● Made contacts with local game stores to run playtest events while also allowing us to sell within their store. LEVEL UP! GAME DEVELOPMENT FOR TEENS

Teacher

● Developed a curriculum for teaching game development to children aged 13 - 18.

● Taught how to use Unity for game development while teaching game design.

● Took students through the basics of programming giving them the tools to create their own full game. SOMETHING EPIC LARP

Game Designer / Community Management / Logistics

● Designed the game mechanics and rules for a brand new LARP system as well as making sure events ran smoothly.

● Gathered interest for players using social media and local game shops. NERO PEORIA

Community Management / Game Designer

● Brought in over 80 players to events through social media and message boards while answering and guiding any new players to information they would need.

● Designed new mechanics and events for players while adhering to previous lore and designs. BEAR BUNNY COMICS

Writer / Storyboarder / Business Lead

● Produced and self published comic books and web comics.

● Developed, story-boarded, and wrote the comics while communicating with the artist on a scheduled basis.

● Made contacts with local comic book retailers to sell printed comics. WORK EXPERIENCE

PEKIN SCHOOL DISTRICT 108 - PEKIN, IL

Substitute Teacher

February 2019 - Current

● Followed and taught lesson plans assigned by a permanent teacher for students' in grades Pre-Kindergarten through 8th grade.

● Recognized and addressed behavioral issues with students and wrote reports for the teacher.

● Managed class sizes of 6 - 30 students.

● Maintained effective classroom management strategies and applied advanced teaching capabilities in all subject areas.

ACADEMY OF OKINAWAN KARATE - MORTON, IL

Head of Satellite School

October 2013 - April 2019

● Kept track of contracts and processed payments for students while implementing a new online attendance, billing, and retail system.

● Maintained and ran the Academy of Okinawan Karate and Academy of Okinawan Karate of Texas websites.

● Successfully implemented a new curriculum for Judo classes.

● Performed Copywriting duties as needed.

CATERPILLAR LOGISTICS - MORTON, IL

IT Analyst

February 2012 - October 2013

● Identified current needs and created solutions.

● Supported and updated third party software for use on several remote servers.

● Worked with overseas teams to provide localization support.

● Supported existing programs and also created new ones when necessary utilizing Java and SQL.

● Provided on-call support for all running systems. SYNOVATE - CHICAGO, IL

Online Survey Programmer

May 2010 - July 2011

● Programmed surveys using SPSS MRStudio Professional utilizing HTML, VBScript and JavaScript.

● Made updates to shells that are used for programming surveys.

● Adhere to a constant quick turn-around schedule.

● Worked with high profile clients such as L’Oreal, Disney and U.S. Government

● Provided support for other departments as needed EDUCATION

Bachelor of Science – Game and Simulation Programming DeVry University – Tinley Park, IL

Graduation Date: October 2009

2006 - 2009

COURSEWORK

Practical Game

Design

Simulation

Design

Modification and

Level Design

Object Oriented

Programming-

C++ and C#

Flow-charting Technical Writing Research and

Analysis

Document

Writing

Artificial

Intelligence

2D and 3D Vector

Math

Game Engine

Scripting

Game Engine

Design and

Architecture

PROJECTS Senior Project – “Essence”

● Designed and programmed a collectible card game for the Xbox 360 using the XNA framework in C#.

● Created and maintained all technical documents, including game design document and manual, using Microsoft Word and Excel.

● Designed Essence and balanced all cards used within the game.

● Developed and balanced different themed spells and cards for each avatar. TECHNICAL SKILLS

CORE SKILLS:

Object Oriented Programming

Design and Development Logic

3D/2D Modeling, Texturing and Animation

MATH:

Pre-Calculus

Physics

Matrix, 3D and 2D Vector Math

Algorithmic Analysis

Simple Math and Physics Integration with Code

SOFTWARE:

Unity

Visual Studio

Blender

Gimp

G-Suite

OBS

DaVinci Resolve

Audacity

LANGUAGES AND API:

C#

Java

SQL

C++

Visual Basic

OpenGL

JavaScript

HTML

VBScript

VBA

Python

CERTIFICATIONS

Six Sigma Yellow Belt Substitute Teaching License



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