Colin Spiridonov
San Diego, CA 619-***-**** ********@***.*** portfolio: colinspiri.com
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Education University of Southern California / Computer Science (Games) & Screenwriting Minor, GPA 3.937 August 2019 - May 2023
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Experience Open Alpha USC / Founder & President, Production Lead, Founding Advisor November 2019 - PRESENT
● Started a game development club, brought on 4 board members and 47 members, organized marketing for applications & received over 300 applications in 3 semesters (openalphausc.com)
● Published 3 games to Steam so far (Wishy Washy, Spooky Speakeasy, and Sinking Inn)
● Managed sub-teams as Production Lead, leading weekly meetings and coordinating teams to maintain consistency of original game vision & target player experience goals
● Planned code architecture and taught new members Unity and C#
● Publicized, organized, and led external playtest events, attracting 10-20 people per event; produced Alpha Release Demo videos
● Advise current board on sustainability and alumni outreach Type Skater / Creative Director, Design, Programming September 2021 - PRESENT
● Created one-week game prototype for physics-based typing game in Game Prototyping class
● Selected by professor as Creative Director to lead team of 4 on final project
● Implementing new obstacles, designing new levels, and polishing game to release state After Death / Design, Programming, Writing
January 2021 - April 2021
● Worked with partner on 3D adventure game in Unity for Intermediate Game Development class
● Programmed ally & enemy AIs, inventory system, item pickups, and dialogue engine, designed core mechanics, and wrote dialogue for 4 characters
● Used industry-standard documentation to track Vertical Slice, Alpha, Beta, and Release milestones
● Collaborated with 2 composers at Berklee College of Music for music and SFX ASPEN Laboratory / Software Engineer
September 2019 - March 2020
● Configured and optimized microcontroller for data collection for nuclear propulsion experiment
● Analyzed output data with Python
Pulse / Design, Programming
December 2018 - May 2019
● Won 3rd place with lunar lander rhythm game in Python at San Diego Hackathon
● Re-designed and continued development in JavaScript (github.com/dice-club/Pulse)
● Wrote custom audio analysis to produce musically-synced game obstacles based on mp3 file ㅡ
Awards &
Skills
Awards: USC Viterbi Dean’s List (Fall ‘19, Spring ‘20, Fall ‘20, Spring ‘21), Director’s Scholarship Proficient in: C/C++, Java, Python, HTML/CSS, JavaScript, C#, Unity Competitive hip-hop dancer on Future Shock SD and Supremacy Dance Family (2013 - 2019) — awards include 7th at US Hip Hop International and 1st at World of Dance SD