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Computer Science Games and Game Art student

Location:
Los Angeles, CA
Posted:
November 28, 2021

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Resume:

Sarah Yuen

adphdk@r.postjobfree.com 858-***-****

EDUCATION

University of Southern California Aug 2020 - May 2024

Bachelors of Science, Computer Science Games, GPA 3.96

Relevant Coursework: Data Structures, Intro. Algorithms, Video Game Programming, Linear Algebra, Intermediate 3D Character Animation for Games

Future Coursework: Software Development Principles, Programming Game Engines

SKILLS

Languages : C++, C#, Python

Programs : Unity, Git, Perforce, Maya, Clip Studio Paint Ex, Adobe Photoshop

PROJECTS

Programmer, Artist, Game Designer, Summer 2021

Fried & Fancy’s 5th Annual Ping-Pong Tournament: 2D ping-pong game, Personal Project

● Self-learned Unity C# through online documentation and forums

● Implemented 2D side-scrolling overworld, 2D first-person ping-pong, 5 opponents with unique gameplay modifications, dialogue system, title and pause screens

● Continuously developed and revised scripts, art style, game design, and documentation

Animation Lead, June 2021 - Present

Spookulele: 3D action game, Spookulele Games

● Creating 2D explorations of combat moves and final 3D animations in Maya, implementing animations in Unity, troubleshooting errors in exporting from Maya to engine

● Maintaining cohesive animation style within team of 3 animators

● Collaborating with project director, game designers, and programmers for adjustments to animations

Programmer and Artist, Spring 2021 Semester

Sinking Inn: 2D top-down puzzle and narrative game, USC Open Alpha

● Programmed player movement, interaction, dialogue, and puzzles in Unity

● Developed art style, created 2 backgrounds and player character animations

Art Lead and Game Designer, Fall 2020 Semester

Spooky Speakeasy: 2D puzzle and narrative game, USC Open Alpha

● Led team of 4 artists in developing art style/concept art/final assets, communicated ideas/tasks between 6 teams

● Created assets for title logo, 3 characters, 4 backgrounds, and Steam page

● Devised puzzly color-mixing mechanic to shift gameplay away from anxiety to thoughtfulness

COMMUNITY INVOLVEMENT

Vice President of Finance June 2021 - Present

USC Open Alpha: game development club

● Keeping track of funds, making purchases for cohort merchandise and events

● Mentoring members new to programming in Unity C#



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