GREGORY T SHELBURNE
adl0t2@r.postjobfree.com
OBJECTIVE
3D modeling of complex animation and rendering projects.
SKILLS
3d modeling, illustration, animations, rendering, motion graphics, rapid prototyping and casting, Experienced in 3ds Max, Zbrush, Rhino, Photoshop, Painter, Phoenix FD,
Vray, Corona Renderer
EXPERIENCE
ART DIRECTOR /SENIOR MODLER
PATTERSON COMPANIES INC., VANCOUVER WA
April 2005 – October 2016
Responsible as Art Director and individual contributor for story boards, literature research, 3d models rigging, morph animation and rendering. Primary accomplishments were preparing animations of complex surgical procedures for physicians to educate their patients.
ART DIRECTOR/LEAD ARTIST
IE PRODUCTIONS, IDAHO FALLS, ID
January 2000 – April 2004
Directed several production artists, and worked as lead artist on 10 major projects using 3d modeling and animation skills to create unique and innovative advertising for a variety of customers
LEAD ARTIST
QUSION ENTERTAINMENT, RIVERSIDE, CA
August 1995 – December 1999
Performed a variety of artistic tasks; concept art, final illustrations, texturing, modelling and animation, web graphics, storyboarding, interface design and sculpture.
EDUCATION
SALT LAKE COMMUNITY COLLEGE
Completed courses in 3d modeling, lighting and animation, Adobe Photoshop, typography, illustration, airbrush and screen printing
UTAH STATE UNIVERSITY
Completed courses in illustration, photography, design and layout, and anatomy & physiology. Left to pursue more computer-graphics oriented on the job training.