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Developer, Programmer, Game Designer, Software Developer

Location:
Brewster, NY
Posted:
March 19, 2021

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Resume:

Michael Schek

C: 845-***-**** adk1l8@r.postjobfree.com michaelschek.com

OBJECTIVE

PROJECTS AND EXPERIENCE

Project: Asteroid Spring 2018

• Personal project started in the Spring of

2018

• Started for the purpose of refining

knowledge with Unity and Maya, as well as

experimenting with various game mechanics

• Built to be played on mobile devices

Workinman Interactive Aug. 2020 - Jan. 2021

• eLearning Developer Co-op

• Developed and tested HTML5 eLearning

coursework in Articulate Storyline 360

Web-based Audio Visualizer Spring 2019

• Class Project created with JavaScript, HTML,

and CSS

• Visualizations created through use of the

built-in Canvas API in modern browsers and

audio manipulation accomplished through use

of the Web Audio API

RIT ITS Resnet 2017 – 2020

• Tech Management Senior Technician

• Assisted with the repair and maintenance

of both college and student owned computers

• Managed and maintained work shifts and

coordinated with other support teams

MEMBERSHIP AND ACTIVITIES

Sigma Alpha Mu Fraternity – Alumni Relations

Seeking employment with a focus on Game Design, UI/UX Design, Gameplay Development, or Software Engineering EDUCATION

Rochester Institute of Technology 2016 - 2020

Bachelor of Game Design and Development, Minor in Psychology, Final Term GPA: 3.8, Cumulative GPA: 3.62, RIT Dean’s List - Fall 2017, Fall & Spring 2018, Fall 2019 Relevant Coursework: Game Development & Algorithm Problem Solving I&II, Game Design & Development I&II, 2D Animation & Asset Production, Web Design & Implementation, 3D Animation & Asset Production, Interactive Media Development, Interaction Immersion & Media Interface, Rich Media Web App Development, Data Structures & Algorithms I&II, Foundations of Game Graphics Programming, Level Design PROFESSIONAL SKILLS

• Coding Languages (Proficient First): C#, Lua, C++, Java, HTML, CSS, JavaScript

• Experience with Photoshop, Maya, Unity, MonoGame, Visual Studio, Git, Storyline 360, and After Effects

• Computer Repair and Troubleshooting

• Team Leadership and Management

War Mode Tracker 2018 - Present

• World of Warcraft addon programmed in Lua

• Started for the purpose of further self-

teaching Lua and addon development in

World of Warcraft as well as filling a

functional need within the game

• Total Downloads: 11,042 (as of 5/20/20)

Madness of the Void 2018 - Present

• World of Warcraft addon programmed in Lua

• Started for the purpose of self-teaching Lua

and addon development in World of Warcraft

and adding an immersion element to the game

• Total Downloads: 761 (as of 5/20/20)

PvP Tracker 2019 - Present

• World of Warcraft addon programmed in Lua

• Started for the purpose of porting War Mode

Tracker to the Classic version of the game

and integrating it with the older systems

• Total Downloads: 7,866 (as of 5/20/20)

Chat Assistant 2019 - Present

• World of Warcraft addon programmed in Lua

• Started as an independent class project in the

Fall of 2019 for the purpose of further

learning Lua with the World of Warcraft API

and creating an in-game chat tool

• Total Downloads: 399 (as of 5/20/20)

VIDEO GAME MODS



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