Skyler Watson
adhkwp@r.postjobfree.com
https://skylerwatsonbga.artstation.com/
SKILLS/SOFTWARE
* Able to create high quality art assets for video games
* Experienced with Anatomy and a strong feeling for forms and shapes
* Experienced with Subdivision high-poly modeling and low-poly character
* Experienced in many forms of high poly asset creation and baking.
* Able to receive constructive criticism and modify my work accordingly. TECHNICAL SKILLS:
• Pixologic ZBrush
• Maya
• Adobe Photoshop
• Substance Painter, Designer, and Alchemist
• Unreal/Unity Engine
• Trello/Discord Communication
INDUSTRY RELATED EXPERIENCE
Gungeon Chef, Remote — Game Artist
March 2020
● Modeled low poly weapons and characters using Maya
● Used Substance Painter to texture assets
● Import models into Unity
● Created pause menu and credits within Photoshop
Mastermind Gaming Industries, Remote — Game Artist June 2020 - Current
● Modeling environment assets(with focus on polycount) using Maya
● Used Substance Painter to texture assets
● Import models into Google Drive
● Working with others via skype to complete monthly asset sprint sheets EDUCATION
Full Sail University, Florida — Bachelor of Science Degree in Game Art January 2018 - June 2020
WORK HISTORY
Katrina’s Cafe, California — Busser/Host
June 2015 - PRESENT
Greet customers and seat them at an available table
Clean and set table up for the next person on the waiting list