Halley Joseph Eveland
adh0gy@r.postjobfree.com, 818-***-****, @halleyjevelandart or @halleyjeveland https://circuittron.wixsite.com/halleyevelandartblog Experience -
> Environment Artist for “Up Late With Phil Crocker” (video game), Dream Team Games 8/2020 - Present
Designed and illustrated backgrounds and environments, collaborated and worked with developers on art direction. Researched and collected reference for period-appropriate environments, props, and furnishings.
> Freelance, Commissioned Artwork
01/2016 - Present
Character, environment, and prop designs and/or finalized illustrations for clientele - for private, commercial, non-profit, and student projects including animation, video games, illustration, and personal projects.
> Intern for “ChangeLab” (video game), Brimhall and Associates 09/2018 - 12/2018
Created character and environment designs, and illustrated final game assets. Helped develop art style and direction. Collaborated with game designers. Managed and moderated community tools for communication, for all project teams.
Education -
California State University Northridge - Bachelor’s degree, Mike Curb College of The Arts
- Animation Student League of Northridge (ASLN)
- Game Development Club (GDC)
Skills/Programs -
I have experience using - Adobe Photoshop, Adobe Illustrator, SketchBookPro, ClipStudioPaint, TVPaint, Toonboom Suite, StoryboardPro, Maya, Zbrush, FinalCutPro, and Sony Vegas. I own and use a Wacom Cintiq Companion 2.
I am experienced in - Digital and Traditional art, including drawing and painting and sculpture, concept art, visual development, design (characters, props, and environments), illustration, sequential art, storyboarding, screenwriting, and film editing