Jun Lorem Lorem ipsum ipsum
Liu
Web Developer
PHONE 639-***-****
EMAIL ***.*******@*****.***
O V E R V I E W E D U C A T I O N
I’m a graduating student from Computer
Science Master’s program at University of
Saskatchewan. I like programming using
JavaScript and React. I like the project-
-oriented learning and I like building my
own projects. I would love to keep diving
deeper in web development and
programming in general, and to write
more efficient code.
S K I L L S
Programming Skills:
HTML, CSS, JavaScript, React, Redux,
Python, Java, Node.js, MongoDB
Computer Software:
Visual Studio Code, Eclipse, PyCharm,
Microsoft Office, Photoshop,
Adobe Illustrator, Adobe XD,
Axure, SPSS
A W A R D S
1st Prize in English Drama Contest of
Cisco School of Informatics 2014
1st Prize in 4*100 Men’s Race in Sports
Meeting of Cisco School of Informatics
2015
1st Prize of developing in Quanta Winter
Camp Contest 2016
Conducted two research projects on selective exposure and mood repair effect on videogame experience collaborating with a team of 5 researchers, using thematic analysis and statistical analysis.
Master of Science, Computer Science 2017-present HCI Lab, Department of Computer Science, University of Saskatchewan, Canada GPA 3.7/4.00 (Junior Year)
Bachelor of Engineering in Software Engineering 2013-2017 Cisco School of Informatics, Guangdong University of Foreign Studies, China I N T E R N S H I P
P R O J E C T S (D E V)
Game Interaction Designer @NetEase Games Co., Ltd. 2017
- Designed the interfaces, systems and interactions for mobile SLG <Immortal Conquest>
- Responsible for usability testing, game interface design, user experience design and animation design
- Interface globalization (Russia, Europe, North America)
- Communication with product manager, game developers and marketing team https://github.com/leonardoj6/todolist_app
Todoie (React+Redux+Node.js+MongoDB)
Simple Froger Game (Vanilla JavaScript)
https://leonardoj6.github.io/frooger
Simple Tic-tac-toe Game (React+Redux)
https://leonardoj6.github.io/tic-tac-toe
Data and Process Modeling and Analytics (Python)
Big data processing project for a grad-level class using Python.
- Data was collected in a research project on human behavior, where an app was installed in participants’ smartphone and tracking geo-location related data during a 21-day period.
- The process includes data cleaning and filtering, data aggregation, binning and visualization
- Due to the massive size of the data set, the main theme of programming in this project is choosing appropriate data structure and using more efficient approaches for implementation https://github.com/leonardoj6/MAUP
Covid-19 Data Displayer (React Hook+Promise+Google Chart) A todo-list Web App with responsive design (Bootstrap), user authentication (PassportJS) and cloud storage (MongoDB).
https://todoie.herokuapp.com/
Displaying real-time Covid-19 data for user’s region and selected region from a public API, using React Hook and Promise for async actions, using Google Chart for data visualization. https://leonardoj6.github.io/covid19/
GITHUB https://github.com/leonardoj6
UI DESIGN https://bit.ly/2X8pb77
http://www.immortalconquest.com/
http://game.163.com/en/
(https://github.com/leonardoj6/todoie_server)
(https://github.com/leonardoj6/covid19)
A C T I V I T I E S
P R O J E C T S (U X)
Quanta Information Technology Service Center, Chief Executive 2015-2016
- Responsible for outsourcing service and negotiation with other organizations
- Planned and organized two internal technology competitions
- Organized and celebrated 10th anniversary with 500 attendance, including senior members from Silicon Valley, Tencent, Alibaba, NetEase, etc.
- Recruited and mentored new members
Volunteer Service, Team Captain 2014
- Led a group of 15 students and organized field trip to a small town for voluenteering
- Came up with a volunteering service plan and assigned tasks to each member according to their strength
- Taught 55 students (aged 11) Chinese, Mathematics, English and drawing Volunteer Designer at Lootfox Game studio 2020
- Game interaction design
- Communication, collaboration and coordination with designers oversea GDUFS Tunno (a website and an App for student events on campus) 2016 GDUFS Voting System for “Top 10 Youth” (Mobile Web) 2016
- Collected 400 questionnaires, analyzed users’ need, and determined product positioning and product roadmap
- Designed product prototype and interactive process
- Completed basic design and main interfacial design through Use-Case Diagram, E-R Diagram, Flow Chart
- Led a technical team of 5 students for further development and responsible for negotiation with student associations about cooperative projects
- Interviewed the organizers about their vision and expectation, design the voting process
- Designed product prototype and interactive process
- Managed development progress of a team of 3
R E F E R R A L S
Dr. Regan Mandryk
My supervisor @HCI lab, professor in Computer Science of University of Saskatchewan
*****@**.*****.**
Dr. Marine Neufled
CFO of Lootfox. Inc
************@*******.***