Michael Video Game Bobbert Designer
**************@*.********.***
michaelbobbert.wixsite.com/portfolio
Summary
Video game developer with 5+ years experience using Unity and various other development tools. Strong back- ground in management, level design, GitHub, Programming, and testing with an understanding in Art, Animation, and 3D Modeling.
Skills
Programming Languages C# C++
Game Development Level Design Scripting Project Coordination Management QA Testing 3D Modeling Animation
Tools Unity GitHub Microsoft Visual Studio Premier Pro Photoshop 3DS Max Maya Project Experience
Nanogear
Futuristic third-person vehicular shooter with single and multiplayer modes.
• Collaborated with a team of Artists, Designers, Animators, and an Audio engineer. Assumed the role of Level and Gameplay designer while implementing scripts, art assets, paths, lighting, spawn points, and player functionality. Dragon Down the Towns
Third-person, medieval, action-adventure game
• Play as a man or woman who controls a dragon with a short fuse. The goal is to create the largest amount of income per level by doing the least amount of damage to each town.
• Personal project with small development team. Worked mainly on documents, schedules, planning meetings, task assignment, team morale, and marketing.
Winchester Escape
First-person, horror, interactive story game
• Unlock the mysteries of the Winchester residence as you navigate the haunted halls of the Winchester mansion.
• Personal project where I was the sole developer on the game. Halo Monopoly
Third-person, virtual board game
• Discover the Halo universe with your all-time favorite board game Monopoly! No worries about loosing pieces though, because it’s virtual!
• Personal project where I was the sole developer on the game. Work Experience
United Parcel Service 04/2019 - Now
Supervisor
• Time management, coordination, and training techniques to lead a team of 10 people. Premier Research Labs 08/2012 - 04/2018
Shipping supervisor and Project lead
• Managed and trained a team of 16 employees.
• Constant cross departmental communication and coordination. Education
Austin Community College 2014-2020
A.A.S. in Game Development, Animation, and Motion Graphics-Game Design Specialization Extra
•• Recognized as an honor student every semester at ACC.
• 100+ hours of Fred Pryor training completed for current and prior management roles. August 18, 2020