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UX Designer

Location:
Redmond, WA
Salary:
$35/Hour
Posted:
September 15, 2020

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Resume:

VICTORIA

HELLO, I’M

269-***-**** ****.**********@*****.***

SENIOR UX DESIGNER - (AUG. 2018 - MAR. 2020)

FUN BITS INTERACTIVE - SeaLle, WA

Programmed, designed, and implemented full UX overhaul for Squids From Space, a compeWWve online shooter. Became proficient in Unreal Engine 4 and Blueprint.

C#

Java

Swi]

Unity

Maya

Axure

Sketch

Matlab

Balsamiq

Blueprint

Sketchbook

Visual Basic

Adobe Suite

AcWonScript

Visual Studio

Unreal Engine

Quality Assurance

EXPERIENCE SKILLS

Michigan Technological University

2011-2014

Bachelor’s of Electrical Engineering

DigiPen InsEtute of Technology

2014-2018

Bachelor’s of Arts in Game Design

EDUCATION

I’M A UX DESIGNER

DOMINOWSKI

UX & Game Designer with a specialty in UI

tech and scripWng. Proficient in industry-

standard producWon so]ware. Experience

shipping flagship games in a UX role.

PROFILE

GAME DESIGNER - (MAY 2016 - FEB. 2018)

HUMMINGWARP INTERACTIVE - Redmond, WA

Sole creator of Secret LiLle Haven - a game about a teenage girl in 1999 using online communiWes to come to terms with her idenWty. Set in an old computer UI, with an enWre OS created within Unity with filesystem and window manager. Top-selling game on Itch.io, GotY on IndieGamesPlus. PUZZLE & UX DESIGNER - (AUG. 2018 - MAR. 2020)

PRIDE INTERACTIVE - Redmond, WA

Puzzle Designer and UX Designer for Elegy, a 3D Adventure Game. Prototyped several enWrely new puzzle systems in Unreal Engine 4’s Blueprint language and tested roughly 30 new puzzles over the course of the project. Won a DigiPen award for Best NarraWve Experience, and onstage commendaWon for my puzzle design. Chosen for school showcase at PAX West 2017. PRINCIPAL UX DESIGNER - (JAN. 2018 - MAY. 2018)

COINAGE LTD - Vancouver, BC

Did UX wireframing and design for a startup finance company. Laid groundwork for the upcoming Material Design web app in Sketch and worked with programming team to plan the structure for the app’s code. PRINCIPAL UX DESIGNER - (MAR. 2018 - MAY. 2018)

SATURN SATIATOR TEAM - London, England

Designed system menu for the Saturn SaWator, a game preservaWon device for the Sega Saturn. Programmed working prototype and made all graphical assets for the project.

toridominowski.wixsite.com/toridominowski

DigiPen Best PoeEc Experience

Elegy, 2017

AWARDS

PAX Student Showcase

Elegy, 2017

Game of the Year, IndieGamesPlus

Secret Li-le Haven, 2018



Contact this candidate