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Design Game

Peabody, MA
July 26, 2020

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Michael DiFranza

* ***** ****

Peabody, MA 01960

Cell: 978-***-**** Objective:

Graduate of Fitchburg State University with a bachelor’s degree in Game Design. Offers strong skills in the fields of animation, rigging, and level design. Desire to pursue a professional career in game development.


Fitchburg State University – Fitchburg, MA Class of 2018 Bachelor of Science in Game Design Game Design GPA: 3.44 Academic Profile:

Elements of Game Design Intro to Game Art

Game Design Workshop 3D Modeling I

Level Design 3D Animation I

3D Game Development Narrative Design

Advanced Game Workshop Concept Art


Proficient in: 3ds Max, Maya, Unity, Photoshop, Animation, Rigging, Level Design, Premier. Familiar With: Unreal Engine, Z-Brush, 2D/3D Art, 3D Character and Environment Modeling. Selected Works:

HuntFell (2018) - Animator, Rigger

Was able to rig and animate 5 characters and test out several new rigging methods. Hero’s Arena (2017) - Animator, Rigger, Level Designer, Co-Producer Animated and Rigged 4 characters with over 4000 frames of animation in total. Apukohais Wave (2017) - Animator, Rigger

Animated and Rigged 3 characters and some environments for this project. This was a project for Game Jam 2017.

Work Experience:

Animator/Rigger/Customer Service July 2018 to March 2019 Reality Zombies – Cambridge, MA

Mans the store by himself, takes payments and sets customers up for AR experience. Animates and rigs assets for game.

Game Host April 2019 to October 2019

Skeleton Key – Lynnfield, MA

Runs games, hosts and provides and introduction for customers into a fun and interactive escape room experience, articulate and able to give thought provoking/ witty clues to help customers in their games.

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