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Producer

Location:
San Francisco, CA
Posted:
July 20, 2020

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Resume:

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Pavel Eryzhenskii

Producer & Artist

415-***-**** linkedin.com/in/peryzhenskii

************@*****.*** oculless.art

Higher Education

• Game Development San Francisco, CA

BFA 2015 – 2020

– Academy of Art University, School of Game Development

• Business Informatics Moscow, Russia

BS (unfinished) 2014 – 2015

– National Research University – Higher School of Economics, School of Management Professional Experience

• Center-Game

Producer 2020 – present

– Shipped arttalk.art, the "Digital Double" of a Moscow-based art conference ArtTalk as a producer. Managing feature sets, assignments, and schedules; establishing and maintaining a clear line of communication between the stakeholders and the development teams.

• The Rockwell Museum & AAU

Producer 2019 – 2020

– Shipped an AR Docent system for Hololens in collaboration with Microsoft. Managing feature set, priorities, assignments and schedules for a team of tech artists and engineers.

• Visual Concepts

Technical Artist 2019

– Shipped NBA 2k20 as a technical art generalist, helped integrating, rigging and skinning assets, as well as testing new features in-game.

• Center-Game

Art Lead 2016 – 2017

– Shipped The Golden Spike, an award nominated serious game for SAP. Defined and supervised the game’s art direction, created artwork for various game pieces.

• Freelance

Artist 2015 – present

– Created 2D artwork such as concept art and illustration for various clients, helped define art direction for projects.

Skills

• Project Management and Version Control • Art

Perforce, Shotgun, Trello, Microsoft Office, Jira Concept art, Illustration, 3D modelling and Sculpting

• 2D software • 3D software

Photoshop, Illustrator, TEX, inDesign, Toon Boom Maya, MODO, ZBrush, 3D coat, Substance Painter

• Programming & Scripting • Languages

C#, Python, Lua, Unity Engine, Unreal Engine Russian, English, French



Contact this candidate