Kory Scharn **c Adirondack Circle
Gansevoort, NY 12831
**********@*****.***
LinkedIn.com/in/KoryScharn
Professional Profile
Experienced software engineer, specialized in high performant microservice systems. Capable of building services from the ground up in a multitude of programming languages. Often referred to as a fast learner, team player, and efficient programmer, who has experience with an ever-growing array of programming languages and concepts. Follow test-driven design process and always strive for high test coverage of code by using, e2e, BDD, and unit testing to improve lasting quality and scalability.
Technical Toolbox
Languages
Golang
Typescript
Python
C#
C++
Java
YAML
Databases
DynamoDB
ElastiCache
Redis
MongoDB
InfluxDB
MySQL
Infrastructure
Docker
CI/CD
Kubernetes
Helm
AWS
SonarQube
Transfer
Protocol
JSON API
Protobufs
Kafka
Twirp
HTTP/HTTPS
Operational
Jira
Git
Trello
Hansoft
MS Office
Google Suite
Experience
PUBG - Saratoga Springs, NY
Software Engineer
March 2018 - May 2019
● Co-developed a streaming solution used in the transportation of real-time match stats and data to streamers, community leaders, and website partners for live esports events.
● Performed updates, optimizations and refactors to the PUBG Comunity Opendata API service formerly know as Gamelocker.
● Built account linking and reward services with Twitch.tv and Steam for the PUBG global account management system
Madglory - Saratoga Springs, NY
Associate Engineer
May 2016 - March 2018
● Integrated onto our client's development teams to produce core game features at a fast pace
Bethesda, Super Evil MegaCorp, and Riot Games
● Part of the design and development team for Gamelocker API service. Sanitized game match data of PII and other fields requested to be removed by game teams. The remaining data sets were then publicly shared through the API. Companies using this system include PUBG, SEMC, and Battlerite.
● Lead designer and developer for the Madglory matchmaking engine. Later used as the base of a matchmaking engine designed for Bethesda.
● Performed updates to the Bethesda profile service.
● Created additional indexes and lookups for Bethesda’s leaderboard service.
● Designed a product matrix and FDD/TDD to covert the Madglory Tournament engine to a much more versatile Tournament engine for Bethesda
Kory Scharn 19c Adirondack Circle
Gansevoort, NY 12831
**********@*****.***
LinkedIn.com/in/KoryScharn
SUNY Adirondack – Queensbury, NY
Institutional IT Worker
Spring 2015 - May 2016
● Developed solutions to help decrease cost or increase the efficiency of current projects
● Performed troubleshooting, repairs, and installations of PCs and completed multiple physical networking projects
● Streamlined the installation of a Sonos Audio System by identifying network issues
● Utilized imaging system to scrub confidential and personally-identifying information and restore systems to the original state to comply with service license agreements (SLA) for the purpose of donation to counties, school districts, non-profits
SUNY Adirondack – Queensbury, NY
Intern, Application Developer
Spring Semester 2015
● Spearheaded development of database application to organize documents on a network share which improved user lookup efficiency
● Created a program to automate computer description updating and tracking utilizing remote deployment infrastructure
Education
SUNY Adirondack – Queensbury, NY
● AS, Computer science
● AAS, Information Technology: Application Development May 2016
May 2015