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Software Engineer

Location:
Saratoga Springs, NY
Posted:
March 30, 2020

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Resume:

Kory Scharn **c Adirondack Circle

Gansevoort, NY 12831

518-***-****

adcjjg@r.postjobfree.com

LinkedIn.com/in/KoryScharn

Professional Profile

Experienced software engineer, specialized in high performant microservice systems. Capable of building services from the ground up in a multitude of programming languages. Often referred to as a fast learner, team player, and efficient programmer, who has experience with an ever-growing array of programming languages and concepts. Follow test-driven design process and always strive for high test coverage of code by using, e2e, BDD, and unit testing to improve lasting quality and scalability.

Technical Toolbox

Languages

Golang

Typescript

Python

C#

C++

Java

YAML

Databases

DynamoDB

ElastiCache

Redis

MongoDB

InfluxDB

MySQL

Infrastructure

Docker

CI/CD

Kubernetes

Helm

AWS

SonarQube

Transfer

Protocol

JSON API

Protobufs

Kafka

Twirp

HTTP/HTTPS

Operational

Jira

Git

Trello

Hansoft

MS Office

Google Suite

Experience

PUBG - Saratoga Springs, NY

Software Engineer

March 2018 - May 2019

● Co-developed a streaming solution used in the transportation of real-time match stats and data to streamers, community leaders, and website partners for live esports events.

● Performed updates, optimizations and refactors to the PUBG Comunity Opendata API service formerly know as Gamelocker.

● Built account linking and reward services with Twitch.tv and Steam for the PUBG global account management system

Madglory - Saratoga Springs, NY

Associate Engineer

May 2016 - March 2018

● Integrated onto our client's development teams to produce core game features at a fast pace

Bethesda, Super Evil MegaCorp, and Riot Games

● Part of the design and development team for Gamelocker API service. Sanitized game match data of PII and other fields requested to be removed by game teams. The remaining data sets were then publicly shared through the API. Companies using this system include PUBG, SEMC, and Battlerite.

● Lead designer and developer for the Madglory matchmaking engine. Later used as the base of a matchmaking engine designed for Bethesda.

● Performed updates to the Bethesda profile service.

● Created additional indexes and lookups for Bethesda’s leaderboard service.

● Designed a product matrix and FDD/TDD to covert the Madglory Tournament engine to a much more versatile Tournament engine for Bethesda

Kory Scharn 19c Adirondack Circle

Gansevoort, NY 12831

518-***-****

adcjjg@r.postjobfree.com

LinkedIn.com/in/KoryScharn

SUNY Adirondack – Queensbury, NY

Institutional IT Worker

Spring 2015 - May 2016

● Developed solutions to help decrease cost or increase the efficiency of current projects

● Performed troubleshooting, repairs, and installations of PCs and completed multiple physical networking projects

● Streamlined the installation of a Sonos Audio System by identifying network issues

● Utilized imaging system to scrub confidential and personally-identifying information and restore systems to the original state to comply with service license agreements (SLA) for the purpose of donation to counties, school districts, non-profits

SUNY Adirondack – Queensbury, NY

Intern, Application Developer

Spring Semester 2015

● Spearheaded development of database application to organize documents on a network share which improved user lookup efficiency

● Created a program to automate computer description updating and tracking utilizing remote deployment infrastructure

Education

SUNY Adirondack – Queensbury, NY

● AS, Computer science

● AAS, Information Technology: Application Development May 2016

May 2015



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