Resume

Sign in

3D Artist

Location:
Toronto, ON, Canada
Posted:
February 27, 2020

Contact this candidate

Resume:

JOONCHUL KIM

Greater Toronto Area, ON

Mobile: (*16) 903- 4922

E-mail: adb07v@r.postjobfree.com Portfolio: www.joonchukim.com

As an experienced Layout and Environment Artist, with a professional background in photography and matte painter, I believe I would be a valuable addition to your team as an 3D Layout Artist. Versatile worker and motivated individual, adept at learning and mastering new technology. Holds a background in 3D computer art as well as problem- solving skills and the ability to accurately prioritize tasks based on their importance and deliver them according to schedule.

HIGHLIGHTS OF QUALIFICATIONS

Experience with a broad range of superior modeling abilities including the mastery of high-poly modeling, low-poly modeling, lighting, and the creation and application of textures and UV’s with Maya/3ds Max, Z-Brush/, and Photoshop

Actively participate in technical and aesthetic problem-solving discussions

Be able to create simple animations based on 3D renders created

Experience with various 3D game pipelines, especially with Unreal Engine 4

Excellent eye for color, shape and composition

Ability to get the best results using normal maps and material usage

Self-motivation, good communication and organization skills, team spirit, problem solving skills and proactivity

Task driven, proactive, and works well under deadline pressure

SKILLS

Maya, 3DMax, Unreal Engine4, Zbrush, Adobe Photoshop, Substance Paint and Nuke X

WORK EXPERIENCE

Stereo D 2016 - present

Toronto, Ontario, CANADA

Compositor

•Oversaw all phases of 2D to 3D conversion from rotoscoping to depth creation

•Create static dynamic clean plates, work with element comps, tracking, Fix stretching and broken depth primarily with paint

•They shall not grow old (Director: Peter Jackson)

3D Stereo Artist

•Utilizing depth maps in Nuke to create stereo

•Break down a shot creatively and technically including volume, specs and animation.

•Maintain a strong working knowledge of Nuke and the pipeline of the studio.

ARC Productions 2016

Toronto, Ontario, CANADA

3D Modeler (The Star : Sony Pictures)

To create 3D assets, Environment/Set/Prop Modeling

Legend 3D 2014 - 2016

Toronto, Ontario, CANADA

3D Stereo Artist

Digital Extremes 2008 - 2013

London, Ontario, CANADA

Layout Artist / 3D Environment Artist

•Follow and on occasion help to define art direction through collaboration with the Art Director

•Use traditional 2D and 3D art skills in the production of environments, including the construction of high-level compositions and proxy models from which final assets will be built

Titles Shipped:

•Star Trek (2013) (Xbox 360, PS3, PC) (Evolution Engine)

•Halo 4 Multiplayer (Xbox 360)

oBackground lighting, Layout and Basic Design as relates to environment building/planning in Maya and 3dmax. Optimization EXP, able to maintain own budgets balancing memory/performance

•The Darkness 2 (Xbox 360, PS3) (Evolution Engine)

oLevel layout, Background lighting, polishing and optimization of game levels

oIn charge of level creation and general quality control on level environments and assets/props

oModeling

•BioShock 2 Multiplayer (Xbox 360, PS3) (Unreal Engine 3)

oLevel layout, Background lighting, polishing and optimization of game levels

oIn charge of level creation and general quality control on level environments and assets/props

EDUCATION

Academy of Art University, San Francisco, CA Bachelor of Fine Arts, Computer Art 3D Modeling



Contact this candidate