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Python, PyQt4, C++, Javascript, HTML

Location:
Burnaby, BC, Canada
Salary:
$27/h
Posted:
October 19, 2019

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Resume:

KAZUMA TONEGAWA

604-***-****

******.********@*****.***

Profile

I enjoy problem solving, especially the problems than need a very accurate solution, where every small detail matters. I started my career in Visual Effects, where I performed “matchmove” work, where it requires a skilled eye for detail. Although I enjoyed the challenging problems this role, I began to desire to achieve my childhood dreams of programming. I have been taking it upon myself to learn as many areas of development as I can, so I can start properly pursuing this path. Work Experience

Industrial Light & Magic, Vancouver, December 2016-Present Matchmove/Layout Artist

Adapted to API of ILM's Zeno, and have released numerous python scripts and tools that are now used by multiple artists across all ILM branches around the globe. Ranging from multiple functions such as adding more features and automation within Zeno's M.A.R.S. Solver, custom rig generation, and asset creation. Made small contributions to Zeno software by working with its C++ source code. Method Studios, Vancouver, September 2016-December 2016 Tracking Artist

Assisted R&D department in creating Camera tools for Nuke/Maya/Houdini, and provided useful scripts within a short amount of time to aid increasing efficiency within department. Atmosphere VFX, Vancouver, May 2015-August 2016

Lead Matchmove Artist

Built and maintained a pipeline for Matchmove from the ground up by establishing a process and created various publishing tools/Maya shelf tools via Python and PyQt that would be easy to understand for new artists, while working closely with the CTO/Head of Pipeline of the company to determine the best tools that fits their existing pipeline for other disciplines.. Digital Domain, Vancouver, February 2015-April 2015 Integration Artist

Image Engine, Vancouver, June 2014-January 2015

Matchmove Artist

Contributed to the team by publishing asset geos for lineups, and writing a project wiki for Point Break.

Prime Focus World, Vancouver, October 2013-May 2014 Matchmove Artist

Look Effects, Vancouver, August 2013

Matchmove Artist

Zoic Studios, Vancouver, October 2012-April 2013

Tracker Matchmove TD / Junior Camera Technical Artist Image Engine, Vancouver, December 2011-October 2012 Junior Matchmove TD

Knowledge

Python and PyQt4 C++ Javascript Maya 3D Equalizer Boujou PFTrack Syntheyes Nuke Fusion Education

October 2008-March 2011 The Art Institute of Vancouver



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