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Design Prouction Artist / Photoshop Retoucher UI Artist

Location:
Rio Vista, CA
Posted:
September 17, 2019

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Resume:

I enjoy the art of Art Production and UI assembly, and have enjoyed over 10 years successfully

working as a Production Design Artist / Photoshop UI Production and Retoucher contracting with Hogarth/Apple, Creative Circle, Ad Agencies, Design Studios and Commercial Printers. Companies I’ve had an opportunity to work with – Hogarth/Apple, Winery Exchange, Wargaming America, VisitOffice, Snapfish, Amy’s Kitchen, Giant Creative Strategy, Ubisoft, Nagy Design, JanSport, Williams-Sonoma and AGI/ Electronic Arts. Capabilities include creating and delivering perfect UI screen artwork, press-ready mechanicals for CPG, and digital assets for a wide variety of interactive web base UI applications. Advances Production Artist skills using Adobe CC Suite:

• Sketch

• Photoshop

• Illustrator

• InDesign

• Lightroom

• Acrobat

• Secondary applications, Bridge, Word, Excel, Power Point and Web Base/Server

—Asset Management Software.

JOE QUINTANA

Senior Production Design Artist

Photoshop UI Assembler

**************@*****.***

http://joequintana.com/Art_Production/

Phone: 415-***-****

Overview of Skills and Qualifications:

• Experienced creating UI screen assets for interactive web base applications iPhone, Keynote, and iPad using Photoshop, Sketch and Illustrator

• Experienced creating digital press ready mechanicals for a wide assortment of CPG, magazines, direct mail and consumer retail goods with collateral

• Experienced building screen assets and mechanicals from design concept to final deliverables

• Creative mockup skills for presentations

• Highly skilled in color correcting, compositing, retouching using Photoshop

• Formal education in Fine Art; MFA and BFA, formally educated in fine art photography

• Creative thinker, collaborator, ability to successfully manage multiple projects and daily responsibilities with a detail oriented work ethic

• Self-motivated with the skill to develop and foster creative and innovative solutions. EDUCATION

Master of Fine Arts in Photography, 1992: Stanford University, Stanford, California Bachelor of Fine Arts in Photography, 1990: San Francisco Art Institute, San Francisco, California HOBBIES and INTEREST

Passionate and caring about our world environment, I have small environmental foot print, I’m always doing my share to conserve, recycle, and being green – I exercising, eat healthy conventional and organic foods

I have a passion for working with wood – making household furniture and small gifts for friends and family. I like attending movies at big screen theaters, enjoy listing to jazz and pop music, photography, computers. Always exercising, riding gravel, mountain, and road bikes on weekends. PRODUCTION UI DESIGN ARTIST AND PHOTOSHOP IMAGE RETOUCH EXPERIENCE Contract Production Photoshop Screen/Vector UI’s Artist, Hogarth/Apple, March - July 2019

• Creating and modifying Apple’s UI for iPad, iPhone, iWatch and Apple software screen assets

(Contract/Full time) Production Artist Raley’s Foods, June 2018

• Create web assets for Raley’s website and press ready mechanicals for complex Consumer Packaged Goods

(Contract/Full time) Production Artist / Photographer Mezzetta Foods, January 2018

• Create Press Ready Mechanicals for complex Consumer Packaged Good

(Contract/Full time) Production Artist Winery Exchange, August 2017

• Design and Create Press Ready Mechanicals for complex wine, beer and spirits packaging

(Contract/Full time) PhotoShop Production Artist WarGaming America, March 2017

• Create Digital UI/UX Assets for WGA website games and web and print catalog

• Cinema 4D 3d rendering

(Contract/Full time) Production Artist VisitOffice, February 2017

• Create Print Ready Mechanicals for complex packaging, collage and retouch digital assets

(Contract/Full time) Production Artist/Photographer Snapfish, December 2014

• Create Digital UI screen Assets for Snapfish web base applications and print catalog

• Photograph products, created smart objects and manage contract production artist

(Contract) Production Artist Amy’s Kitchen, June to December 2014

• Produced press ready mechanicals for a wide assortment of Amy’s Kitchen retail packaging projects

(Contract) Digital Production Artist Giant Creative Strategy, January to August 2014

• Create Interactive Digital UI/UX Assets for a wide range of Strategies web base applications

• Adjusted/resize design layouts to meet web base application standards and press specs

(Contract) Production Artist Williams-Sonoma, August to January 2014

• Produced Digital Assets and press ready mechanicals for WS web and retail packaging projects

• Create 3D mockups and tight comps for in-house presentation and catalogue photography

(Contract) Photoshop Retoucher Ubisoft, San Francisco, CA, February 2012

• Created new image concepts for Ubisoft gaming web base sale sheets, posters and billboards

(Contract) Production Artist Nagy Design, San Ramon, CA, July-December, 2011

• Produce Digital Assets for a wide assortment of Nagy Design retail web and print ad projects



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