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C# Computer Science

Location:
Lake Stevens, WA
Salary:
80000
Posted:
November 07, 2024

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Resume:

DYLIN R. STOEN

425-***-**** • ********@*****.*** • Lake Stevens, WA 98258 • linkedin.com/in/dylinstoen EDUCATION

UNIVERSITY OF WASHINGTON, Seattle, WA Class of 2022 Bachelor of Computer Science

SKILLS

Proficient In:

C#, GDScript, C++, C, Python, Java

Tools and Technologies:

Unity, Unity Cloud, Godot, VS Code, Visual Studio, Blender API, Git, Docker, Gradle, Agile workflow Familiar With:

HTML, CSS, JavaScript, Pytorch, Arduino, WSL, LaTex, Qt PROFESSIONAL EXPERIENCE

FOUNDER AND LEAD DEVELOPER, Seattle, WA August 2022 – October 2024 Galaxy Studios Selected Games

• Coordinated external contractor deliverables to project timeline.

• Leveraged Unity Cloud for cross-platform version control, enabling collaboration across Mac and PC environments.

• Established and managed a CI pipeline for automated builds, testing, and deployment.

• Applied Agile SCRUM methodologies to manage development phases and deliver iterative enhancements.

• Utilized optimization techniques to reduce load times by 25%, enhancing player experience on lower-end hardware.

• Optimized gameplay by designing a randomized spawning system and statistical logic for rock generation. CODING INSTRUCTOR June 2021 – September 2021

ID Tech (Remote)

• Designed and delivered high-impact student projects by developing comprehensive requirements, creating visual presentations, and conducting interactive demos to illustrate core concepts.

• Developed structured, incremental lesson plans by breaking down requirements into time-boxed goals, ensuring alignment between daily achievements and long-term learning objectives.

• Mentored beginner to intermediate students in C#, Lua, Java, and Python, leveraging SCRUM methodologies to adapt lesson plans based on individual student progress and proficiency levels. KEY PROJECTS

BLENDER ADDON DEVELOPMENT, Lake Stevens, WA August 2023 – Present Blender Market

• Improve Blender’s UX by adding better navigation, smart hot-keys, and new menus through 3 published addons.

• Collaborate with users to fix bugs, maintain compatibility with the newest versions of Blender, and implement improvements to their interface and functionality. IMAGE FILTER, Seattle, WA January 2022 – March 2022 Computer Science (Computer Vision)

• Built a collection of image filters in C that performed different operations on an image such as blurring, resizing, smoothing, low-pass filtering, and high-pass filtering.

• Prevented stretching and skewing when resizing by using nearest neighbor interpolation with a Gaussian kernel for smoothing and a Sobel filter operator for low/high-pass filters. GPS NAVIGATOR, Seattle, WA September 2021 – December 2021 Computer Science (Data Structures and Parallelism)

• Developed an online optimal path finder service of Bellevue, Seattle, and Tacoma utilizing A* and parallel Java streams.

• Optimized rendering performance by 20% utilizing caching to dynamically load map tiles at various zoom levels.

• Implemented a search bar with auto-complete by converting a local file of popular locations into a custom cache.



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