Ahmed Waleed
*******************@*****.*** +923*********
linkedin.com/in/ahmedwaleed26 https://megatron8.artstation.com/ Summary
A professional FPS games freak and a photographer with bachelors in Computer Sciences, who loves concepting new games and developing them.
Experience
Unreal Technical Lead
Tensei Games
May 2023 - Present (9 months)
Unreal Engine Generalist
Narsun Studios
Nov 2022 - Oct 2023 (1 year)
* Working on optimization of their AAA blockchain based Unannounced Racing game
* Working on their Metaverse ( The Cloud City Metaverse ) as technical artist
* Building Game logic in UEFN along with environments
* Planning and Optimizing Architectural Visualization ( Digital Twin) projects on UE5
* Optimizing VR games on UE4.27 based on services
* Profiling and Performance Optimization based on platform using Renderdoc and Insights
* Making Art Dev pipeline according to requirements of product
* Translating scalable UI from Figma to Unreal Engine through UMG and HUD
* Metahumans Rigging and Cloth Customization
* Procedural Content Generation in UE5.2 for assisting Environment Art and Level Designing Technical Artist
BIG IMMERSIVE
Jul 2020 - Nov 2022 (2 years 5 months)
worked on virtua.com and VirtuaFancave
* Profiling and optimizing games and metaverse based on Visualizer and Insights.
* Level Desiging ( WorldPartition, Procedural generation), Lighting (Lumen or baked), compositing and renders(MRQ) and environments in unreal engine 5.
* Making Tools ( DLC PakFileSystem, FileDownlaoder,InGameScreenshot, Highlight manager etc) and scripts (MEL/ Python) to facilitate developers and artist
* Resolving shader and material issues based on PBR/HLSL pipeline
* Part of RnD team to integrate new technologies such as pixelstreaming etc
* Resolving and debugging issues faced by artists and developers
* Making VFX through Niagara particle system un unreal engine like portals, smoke, rain, ocean etc
* Resolving rigging and skinning issues in Character animation. Game Developer
Asys Technologies
Ahmed Waleed - page 1
Oct 2018 - Sep 2020 (2 years)
* Experience working on C++ as well as Blueprint (& hybrid) projects.
* Designed, modified, & setup levels (including Blender, Scene Lighting, Environment Design, Level Design, etc.) according to client requirements.
* Developed UI & gameplay features.
Education
National University of Computer and Emerging Sciences Bachelor of Science - BS, Computer Science
2014 - 2018
Skills
Real-time Rendering • maya • ZBrush • 3D Design • 3D Animation • Game Programming • Computer Graphics • Adobe Illustrator • Shading • Cinematography Ahmed Waleed - page 2