Russ Miller
San Francisco, California
415-***-**** • ****@*****************.*** • www.primenumbersfilms.com Reel: https://vimeo.com/752608330 • Portfolio: https://dangeruss.myportfolio.com • Linkedin: https://www.linkedin.com/in/russmiller2/ Video Editor and Producer
Versatile editor and creative producer with notable record of achievement across broadcast, motion picture, digital, animation, and advertising projects. Skilled director of photographic and cinematic shoots, commercials, and films. Adept in industry software (Adobe, Final Cut Pro, Flame, etc.) and equipment. Skilled in all aspects of production, editorial development, and post-production. Complementary expertise in information technology, with proven abilities in network construction and security, industry hardware and software, and backup systems. Experienced team manager with passion for cross-functional collaboration.
Areas of expertise
• Video Editing
• Directing
• Concept Development
• Post-Production
• VFX
• Photo/Video Shooting
• Multimedia/Interactive Projects
• Marketing
• Brand Voice
• Creative Oversight
• Content Strategy
• Cross-Functional Collaboration
• Team Leadership
• Information Technology
• Networks and Security
Education
University of California, Los Angeles—School of Theater, Film, and Television. March 2021. Certification in Professional Producing.
Professional Experience
Prime Number Films – Owner/Editor
San Francisco, California, 2016 – Present
Direct all operations for independent motion picture company. Lead planning and production of projects, including feature- length, short, animated, and live-action films/videos. Collaborate with team members on editing, writing, and content creation. Source funding for projects.
KEY ACHIEVEMENTS:
• Produced, edited, and released critically-acclaimed short The White Bull.
• Edited film project for The Make a Wish Foundation.
• Produced pilot and pitch materials for animated series Quest for BIG.
• Produce/co-write feature Blessed City #6 (in development).
• Produce/co-write series Barbarians’ Coast (in development).
• Produce/co-write short The Isle of Shelly (in development). Bonfire Labs – Editor/Production Technologist
Russ Miller
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San Francisco, California, 2007-2016
Oversaw video editing projects from concept to delivery for clients including Apple, Salesforce, Sony, and Google. Orchestrated technical and IT solutions. Executed GFX work, animation, and live-action shooting. Coordinated specialized projects, including capture solutions for on-screen demos, stop motion productions, and VFX-heavy shoots utilizing The Adobe Suite, Final Cut Pro, and other software. Liaised with outside consultants and services. Managed hardware and software to provide advanced backup and security structure.
KEY ACHIEVEMENTS:
• Conceptualized and implemented post-production facility expansion to better serve growing clientele.
• Configured and developed 130TB Storage Area Network.
• Deployed editorial and production skills to enhance creative client projects in addition to providing technical insight. BuderEngel/OWN+P/See – IT Director/Video Editor
San Francisco, California, 2003-2007
Steered editorial and IT ventures for broadcast and print clients, including Disney Mobile, Otis Spunkmeyer, Monterey Bay Aquarium, Ubisoft, Dr. Martens, The Picture People, Electronic Arts, AAA, SF Silent Film Festival, and The Exploratorium. Marshalled range of software (Adobe Suite, Final Cut Pro, Combustion) for editing. Reviewed IT needs; selected and implemented dynamic, cost-effective solutions in response to business changes. Leveraged hardware and software to construct advanced backup security structure. Trained, mentored, and managed team across disciplines. KEY ACHIEVEMENTS:
• Created winning new business reels for AAA ($6M), The Picture People ($10M), and Disney Mobile ($24M).
• Founded and directed post-production subsidiary, BE Post. Achieved profitability within first week of operation. Big Red Pixel Productions, Inc. – IT Manager, VFX Artist Santa Monica, California, 2001-2002
Devised and managed high-end motion graphics studio; developed corporate infrastructure. Designed and launched novel data transfer methods to increase project efficiency and security. Coordinated platforms across Windows and Macintosh systems. Deployed high-end effects tools to perform 2D and 3D masking, compositing and tracking. Liaised with MGM and Universal and built relationships to realize projects.
Technical Proficiencies
PLATFORMS: Macintosh, Windows, Unix/Linux (numerous systems) SOFTWARE:
GEAR:
Adobe Creative Cloud, Final Cut Pro, Davinci Resolve, Final Draft, Autodesk Smoke, Flame, Combustion, Commotion, Maya.
Red, Alexa, Sony F-Series and Canon C Series; DSLR and MFT cameras. ADDITIONAL EXPERIENCE:
Manager of Information Systems Zefer San Francisco, California QA Engineer Apple Computer, Inc. Cupertino, California Senior Work Group Technology Representative Frankel and Company San Francisco, California