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Software Engineer Game Development

Location:
Chattanooga, TN
Posted:
July 31, 2024

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Resume:

JAMES STEELE SEELEY

Software Engineer

ad7od7@r.postjobfree.com • +1-423-***-**** • linkedin.com/in/james-seeley • jamesseeley.com • Chattanooga, TN Summary

Extensive expertise in game development and system design, underscored by a commitment to simplicity and efficiency. Over a decade of experience highlights a proficiency in minimizing tech stack complexities and dependencies, enhancing both adaptability and system performance. Implementing an approach to design that is user-focused, ensuring visual clarity and responsive interactions across all devices. Dedicated to streamlining workflows and coding practices, emphasizing modular, reusable code alongside minimalistic yet powerful code bases. Advocates for robust, error-free software solutions, particularly in environments demanding precise physics simulations like VR. A passion to simplify processes to their essential components, aligning team efforts with strategic goals efficiently. A preference for consistent naming conventions to support project clarity and maintainability. Skills

• Programming Languages: C# - C++ - Java - Python

• Design Software & Graphics Technologies: Unreal Engine - Unity - Blender - Photoshop - GLSL - HLSL - SDL - GLEW - GL ES

• Web Technologies: Node.js - JavaScript - CSS / SCSS - JSON - PHP - SQL - XML - Markdown

• Operating Systems & Server Management: Windows - Debian - Nginx - Docker - Git - SVN

• Command Line & Build Tools: Bash - Batch - Shell - Make - CMake

• Networking & File Management: Putty - FileZilla Experience

Babaroga Chicago, IL

Software Engineer 2021 - 2024

• Enhanced audio-UI synchronization and Slate UI responsiveness in "The Lord of the Rings: Return to Moria," ensuring UI consistency across platforms.

• Managed project file structure and save state systems in "Hello Neighbor VR: Search and Rescue," optimizing physics collisions and developing VR-specific game mechanics with advanced shaders.

• Developed game mechanics, UI, shaders, and in-game subtitle systems for "Five Nights at Freddy's: Security Breach," assisting in bug fixes and system stability improvements.

• Supported cross-cultural localization and menu UI implementation across projects, enhancing user accessibility and gameplay experience.

Cure Interactive Chattanooga, TN

Software Engineer 2017 - 2021

• Driving the technological strategy and overseeing development processes for cutting-edge gaming technologies.

• Fostering innovation by integrating advanced graphics and AI techniques in game development.

• Mentoring a team of engineers and developers, improving project output and efficiency.

• Ensuring the scalability and security of gaming applications across multiple platforms. Intercooler Games Chattanooga, TN

Software Engineer 2013 - 2017

• Redesigned user interfaces and experiences, aligning them with the core themes of various gaming projects.

• Collaborated with development teams to ensure aesthetic and functional coherence in game design.

• Streamlined the design workflow using advanced tools and methodologies, enhancing productivity.

• Conducted user testing sessions to gather feedback and refine user experience strategies.



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