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Senior UI UX Designer

Location:
Beverly, MA
Posted:
August 21, 2024

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Resume:

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Design Portfolio

Portfolio PW: Scully**

LinkedIn

Professional summary

Senior UI/UX Designer with 14 years of driving product success, championing and leading product vision, collaborating with stakeholders, and crafting immersive experiences across tech, games, VR/AR, e- commerce, and digital product roadmapping.

Catherine Scully

Senior UI/UX Designer

BEVERLY, MA, United States, 01915 / 770-***-**** / ***************.******@*****.*** Employment history

Senior UI/UX Designer, Mythica

OCT 2023 - JUL 2024,AMHERST, MA

Senior UX Designer, Dopple.io

2022 - 2023,(REMOTE)

UI Designer, The Deep End Games

2019 - 2022,(REMOTE)

Multimedia Designer, Harvard Business Review

2018 - 2018,BOSTON, MA

Senior UX/UI Designer: Architect, Primerica

2017 - 2017,ATLANTA, GA

As the lead architect, my mission was to create a contemporary sales force program that would take the place of the antiquated paper-based onboarding process for new members. I collaborated closely with marketing teams from various departments to guarantee a smooth and uniform user experience on multiple platforms such as web and mobile. Motion Designer, Sprocket Creative

2015 - 2017,ATLANTA, GA

Creative Director, YDraw

2014 - 2015,ATLANTA, GA

Led product vision and road mapping with stakeholders, enhancing team productivity by 20%. Monitored AI/ML design trends to optimize user experience for developers and players. Integrated machine learning tools to improve game development processes. Boosted team productivity through strategic management and workflow improvements

Conducted user research and usability testing, providing actionable insights that enhanced user satisfaction by 15%. Developed custom design systems, improving consistency across products and speeding up new feature implementation.

Led conceptualization of immersive VR/AR shopping experiences with Shopify integration. Conducted user interviews with clients and analyzed results, leading to successful support of sales team and winning of new clients Conducted in-depth user research and data analysis, leading to design improvements that boosted user retention by 18%.

Worked closely with cross-functional teams to integrate user feedback, resulting in a 22% increase in feature adoption.

Pioneered mobile-first VR/AR design strategies vfor products, increasing conversion add-to-cart rates by 40% and enhancing overall user experience.

Collaborated with designers to lead creation of game style guide, iconography and player experience, contributing to Unreal Engine Choice of the year award.

Led cross-functional team workshops to align UI/UX strategies, resulting in a cohesive design language that enhanced user satisfaction by 25%.

Worked closely with the marketing team to develop immersive multimedia content for SnapChat and Instagram that perfectly reflected the Harvard Business Review's brand, contributing to a 50% rise in social media followers and over 500k views within six months.

Led team brainstorming sessions to develop innovative motion design concepts, enhancing team cohesion and creativity. Ensured precision in motion graphics and VR/AR experiences by meticulously reviewing design elements, maintaining high-quality standards.

Clients: Cartoon Network, Boomerang, MARTA, McKesson Directed a team of designers to deliver high-impact projects, resulting in a 15% increase in project completion efficiency.

Skills

User Experience

Product Ownership

Product Roadmapping

Product Management

Artificial Intelligence

Machine Learning

Design Thinking

Product Leadership

User Research

Stakeholder Alignment

Wireframes

Graphic Design

VR/AR

Prototypes

Branding and Style Guides

Shopify Integration

Figma

Adobe XD

Adobe After Effects

Adobe Photoshop

Adobe Illustrator

User Interviews

E-commerce

CSS/HTML

Javascript

Languages

French

Spanish

Portuguese

Brand Communications Manager, Micromeritics

2011 - 2013,ATLANTA, GA

As the manager of global brand style guides, it was my responsibility to create a communication strategy that enhanced our brand recognition and reputation within the scientific research industry. This communicating with engineers, overseeing CAD files, and the implementation of brand messaging across all channels and touchpoints, including print, web, and video channels.

Graphic Designer, Step Logic

2010 - 2011,ATLANTA, GA

At Comic-Con and other events, I developed interactive experiences for high-profile clients like South Park, NBC, and AT&T. My top priority was ensuring brand consistency and adherence to industry best practices, which I accomplished by conceptualizing and designing creative solutions for Step Logic's clients. Production Coordination, Cartoon Network

MAY 2008 - AUG 2008,ATLANTA, GA

Work closely with the production team to conceptualize and generate fresh ideas for commercials. Take charge of coordinating and scheduling voiceover recording sessions for commercials. Be responsible for managing the budget for commercial production.

Education

Product Management in AI, Duke University

MAR 2024 - PRESENT

AI and Machine Learning Certification, Google

2022

UX Bootcamp, General Assembly

Graphic Design Certificate, California Institute of the Arts Bachelor of Arts, Western Carolina University, Honors



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