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Quality Assurance Content Writer

Location:
Palm Bay, FL
Posted:
May 21, 2024

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Resume:

Programmer / Technical Content Writer Profile

Analytical programming professional with a broad spectrum of demonstrated technical experience

Motivated professional with rich knowledge of computer programming, application design, game development, and technical writing. Experience with a substantial number of unique technical projects has correlated with a refined suite of technical proficiencies. Defined background in designing and implementing solutions to a dynamic variety of development challenges. Adept at the process of debugging and troubleshooting demanding software design issues. Skillset effectively complements easy-to-work-with personality and excellent work ethic.

Core Competencies:

●Computer Programming

●Technical Research, Development

●Networking Application Design

●Testing / Quality Assurance

●Troubleshooting / Debugging

●3D Modeling (3ds Max, Blender)

●User Training / IT Support

●Game Development

●Content Writing, eLearning

Database Management

Technical Proficiencies

Languages C#, C++, JavaScript, HTML, CSS, SQL, Java, Visual Basic, ActionScript 3.0, Python, WinBatch

Frameworks .NET, .NET Core, ASP .NET, XNA, EDI, Agile/Scrum

Platforms Windows, Linux, Android, iOS

Tools Unity, Visual Studio, pgAdmin, QGIS, Windows Forms, SQL Server Management Studio, SQL Server Reporting Services, Xcode, Autodesk 3ds Max, Blender, PreForm, Jira, BitBucket, GIT, LabVIEW, eLearning, Microsoft Office, jQuery, Bootstrap, JSON, Angular.js, LINQ, ConnectWise, Docker, Node.js, Gulp.js, SaaS, PHP, Postman

Professional Experience

Geo-Instruments, Narragansett, RI

Software Developer, 02/2022 – Present

Supported, developed, and helped maintain the new GeoCloud website designed to replace existing tools for geographical instrumentation and monitoring. Helped push it toward and past its initial production release and for its use by customers. Supported other development and maintenance projects as needed such as designing and writing documentation, maintaining databases for other production websites, and more.

Selected Contributions:

Developed proprietary website tools for geographical instrumentation and monitoring using C#, JavaScript/HTML/CSS, and SQL. Made innovative contributions that led to faster development.

Maintained database and performed administrative maintenance using pgAdmin and SQL Server. Maintained and updated company database tables to allow automatic lookup of information to be handled by the designed programs successfully.

Designed and wrote documentation.

Supported several other programs using Python, QGIS, ConnectWise, and more technologies.

Lockheed Martin Corporation, Middletown, RI

Software Engineer, 06/2019 – 12/2021

Supported and helped maintain the corporate SBIR (based on the government’s Small Business Innovation Research program) database website, crafts detailed technical documentation, designed and printed 3d models (Autodesk 3ds Max, Blender, PreForm) to help showcase on-site capabilities, generates various reports, supports Linux-based software development, and more.

Selected Contributions:

Supported the government’s OBTT-MC (Onboard Team Trainer Master Controller) program in Linux-based C++ development.

Maintained and updated company database tables to allow automatic lookup of information to be handled by the designed programs successfully.

Supported the DPS (Data Processing Subsystem) program by utilizing a tool called Coverity to fix over a hundred code vulnerabilities; supported both official and unofficial validation testing for the program.

Supported several other programs using technologies such as Java, C#, C++, Jira, GIT, LabVIEW, Unity, BitBucket, and more.

Shannon Systems/B2BGateway.net, Hopkinton, RI

Programmer, 04/2018 – 10/2018

Implemented logic in several languages (C#, ASP .NET, SQL, and WinBatch) to enable client systems to trade documents with their trading partners. Created many various plugins to work with the company’s internal systems and applications.

Selected Contributions:

Worked with EDI (electronic data interchange) tools and designed and implemented automated programs designed to convert from one type of document to another.

Maintained and updated company database tables to allow automatic lookup of information to be handled by the designed programs successfully.

Communicated with different departments and delegated, escalated, or completed tasks of varying complexity - from making small changes to programs that affect only one client to implementing global changes that would affect entire relationships.

Helped with maintenance programming tickets in addition to performing primary job responsibilities.

InMotion Systems, LLC, Northborough, MA

Software Engineer, 02/2017 – 09/2017

Delivered on-time and efficient results for technical projects throughout all phases of the software development lifecycle. Spearheaded the research and development of technical proofs for the proprietary LScreen HitTrax Coaching & Spectator application. Managed various upgrades and migrations of modules, classes, and proofs leveraging platforms like Unity.

Selected Contributions:

Developed a module for comprehensive Client/Server Networking Management that enabled data packet transmissions of any size in addition to processing multiple client connections.

Researched and implemented unique serialization techniques that guaranteed custom C# classes would convert to single binary streams for the Client/Server Networking Management module.

Designed a mobile application (iPad, iPhone, Android) that integrated network connections by leveraging UDP and TCP.

Managed the implementation of all the designed proofs into the primary HitTrax application which then

enabled users to remotely access and control the system via an iPad.

Projects

Senior Project

Created in-game assets like character designs, levels, enemies, and music for a 2D Platformer designed with Unity as part of a collaborative group project.

Capstone Project

Developed turn-based action role-playing game (RPG) on the Android platform including the creation of the core movement system, artificial intelligence, and special effects.

Music Synthesizer Application

Independently created an application using C# from the ground up that automatically generates music from a user-inputted set of musical notes and saves it to an audio file.

Education

Bachelor of Science, Game Development and Simulation Programming Technology (Computer Science) (2014) New England Institute of Technology, East Greenwich, RI

Associate in Science, Game Development and Simulation Programming Technology (Computer Science) (2012) New England Institute of Technology, East Greenwich, RI

Diploma, Computer Technology (2010)

Cranston Area Career and Technical Center, Cranston, RI



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