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Art Director Government Clearance

Location:
Amman, Amman Governorate, Jordan
Posted:
April 02, 2024

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Resume:

Mark Brenneman

541-***-****

www.markyb.org

the_ ad4qu5@r.postjobfree.com

**** ****** **. * ******, Or. 97 405

SUMMARY

• Art Director with 32 years experience in computer entertainment and gaming across all genres, including PC and dedicated platforms, web-based social games, and mobile.

• Possess current government clearance: TS

• Savvy and approachable team player who creates a clear and consistent vision of product look and feel and communicates effectively among various internal and external stakeholders and creative talent.

• Expert manager who optimizes art pipelines and processes to produce cost savings and drive more efficient use of time and resources.

• Experienced leader with proven track record of planning, organizing, and leading art teams in major development projects while tracking critical details against overall scope.

• Exceptional problem-solver who analyzes needs, crafts solutions, and creates engaging visual styles to be implemented by diversified teams CREATIVE

• Digital and traditional illustration of layouts and character designs

• Concept illustrations, character design, 3D assets, custom lighting, metrics, and texture development

• Unity and Substance painter expert

• High and low polygon 3D modeling and 3D animation

• Lighting and visual FX

• UVW unwrapping and texture painting

• Environment design and content creation across a variety of genres

• Design of UI and overall look and feel

• Scripting, building and testing missions

MANAGEMENT

• Managing art teams, including hiring, budget creation, coaching and performance reviews, mentoring, facilitating software and tool purchases

• Directing external teams and contractors

• Planning and implementing effective processes and delivery schedules

• Directing, producing, and tracking art assets

• Training artists in tools and techniques

• Coordinating among a variety of different teams and stakeholders

• Communicating with engineers

• Adept problem-solving when faced with technical, personnel, or deadline constraints EMPLOYMENT HISTORY

Art Director I Lead Concept Artist 2017 - 2022

Pipeworks / MetaTeq Labs, Eugene, Oregon

Art Director 2016 - 2017

lnterVision Media, Eugene, Oregon

Senior Artist/Art Manager 2014 - 2016

RockYou,Eugene,Oregon

Senior Artist 2010 - 2014

Disney Interactive, Eugene, Oregon

Art Director I Partner 2007- 201 0

Mad Otter Games Inc. Eugene, Oregon

HIGHLIGHTS

Mark Brenneman resume continued

Associate Architect 2005 - 2007

Rowell Brokaw Architects Inc., Eugene, Oregon

Art Director I Partner 2001 - 2002

BraveTree LLC. Eugene, Oregon

Art Director 1995 - 2001

Dynamix (Sierra Interactive) Eugene, Oregon

Art Director 1992 - 1995

Eidetic Inc. (Sony Studios) Bend, Oregon

Artist / Art Director 1987 - 1992

Dynamix Eugene, Oregon

• Pipeworks Art Lead on ABC Mouse's Adventure Academy. Adventure Academy This product teaches kids 8-13 skills in Math, Science, Language Arts and Social Studies.

• City Girl received accolades from reviewers for its graphics and animation, polished art, and fun, stylish presentation. It received the Editor's Choice award from Computer Times and exceeded a million active players in the fall of 2013

• Social City won the first ever "Best Social Network Game" award presented at GDC Online in 2010. It reached the #2 ranked Facebook game available in 2010 by Inside Social Games magazine. Social City hit a peak of 5.7 million monthly active users on Facebook in fall of 2010.

• Established visual direction of multiple projects, including Villagers and Heroes and Red Baron.

• Participated in business decisions and management of BraveTree and Mad Otter startup companies, including strategic direction, marketing, and hiring.

• Designed commercial and residential spaces for clients, taking into account budgets, feature requirements and construction constraints.

• Oversaw construction documentation production and facilitated communication among clients, consultants, and contractors through all phases of project, from requirements gathering through completion of construction.

• Established distinctive visual direction of numerous projects, including Triple-A titles Starsiege: Tribes 1 and Tribes 2.

• Trained and directed art teams in casual, adventure, and FPS genres.

• Received company award for Outstanding Art Director 2001.

• The 1999 Academy of Interactive Arts and Sciences named Starsiege: Tribes Online Game of the Year.

• Lead Artist/Art Director 1988 - 1992 - Dynamix Inc., Eugene, Oregon GAME TITLES

ABC Mouse: Adventure Academy

A 10: Tank Killer

A 10 1.5:Tank Killer

Ace of Aces/Red Baron

Adventures of Willie Beamish

Disney's City Girl Life

Death Track

ESPN U College Town

Front Page Sports: Football

Front Page Sports: Baseball

Front Page Sports Football Pro

Heart of China

Live Action Football (Accolade)

Live Action Baseball (Accolade)

NASA: Perseverance Rover

Rise of the Dragon

Rendezvous With Rama

Social City

Starsiege: Tribes

Starsiege: Tribes 2

Villagers and Heroes

INTERESTS

Mark Brenneman resume continued

King crabbing in Alaska, scuba diving, brewing all-grain masterpieces, mentoring new artists, donating blood, volleyball, crafting children's furniture. EDUCATION

University of Oregon

Master of Architecture, March 2005

Society of American Registered Architects: Design Excellence award for Student Design Achievement, Aug 05

Activities and Societies: Nolli project: www.nolli.uoregon.edu University of Oregon

Bachelor of Science in Fine Art/Visual Design, 1987



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