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It Systems Game Development

Location:
Troy, NY
Posted:
March 19, 2024

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Resume:

Parker Laansma

LinkedIn ad4f3t@r.postjobfree.com Demo Reel

Australia Contact: Brisbane, QLD AUS +61-478-***-*** United States: Troy, NY US 518-***-****

Education

Queensland University of Technology (QUT) 2022 February - Now

Bachelor of Games and Interactive Environment

Majoring in Animation

Completed Courses: IT Systems Design, Building IT Systems, Interactive Narrative Design, CGI Foundations, CGI Animation, Game Development, Animation Motion Design, Motion Capture, Short Story Development GPA: 5.81/7

Queensland Technical and Further Education (TAFE) 2020 February – 2021 November

Certificate 3 of Engineering (technical)

Learnt how to use AutoCAD and Revit.

Developing many models of varying detail and following instructions of varying quality to increase skill of Blueprint literacy.

RPI – Rensselaer Polytechnic Institute 2024 January- Now

Major of Games and Simulation Arts and Sciences (GSAS)

Study abroad Majoring in GSAS

Completed Courses: Game Narrative Design, Game Animation, Game Storytelling, Game Writing

Experience (Industry Relevant)

AWIC Lead Artist and Animator 2023 September – 2023 November

Conceptualized/developed 50+ character, enemy, props, and backgrounds.

Animated 150+ frames of character animation.

University Required Game Development Game Designer 2023 January – 2023 November

Ideazied and developed core game concepts, rules, ideas and aesthetics, worked in tandem with 2 others to create a 5-level puzzle horror game

Designed, built, and completed 3 entire levels of the same game.

Tabletop Role-Playing Game book and module Lead Artist, Writer, Designer 2022 September – 2022 November

Wrote and designed core lore, concepts, characters, monsters, and features. Writing over 8500 words. Also designed and sketched 5 monster designs.

Completely wrote, structed, drew, and developed a stand alone TTRPG Module in conjunction with the first project.

Experience (general work)

Night Owl Store Clerk/Console Operator Trained in and experience with store management, fuel handling, Australasian Convenience and Petroleum Marketers Association (ACAPMA)trained, delivery and service handling, food prep and handling, console operation, solo management of shop

Club Secretary - QUT Game Development

Bettys Burgers Fry cook trained in food handling and food prep.

Kobes Gourmet Butcher - Butchers Hand Operating heavy machinery, cleaning and maintenance, shop cleaning, raw meat handling

Smoothie Operators Cashier

Domino’s Pizza Delivery Driver

Skills

Programs: Procreate – 3 Years Adobe After Effects – 2 years Maya – 3 years AutoCAD – 2 years Python – 1 year Visual Studio Code – 3 years Unity – 4 years Gamemaker – 1 year Unreal Engine 5 – 2 years Mudbox – 1 year Substance Painter – 2 years Revit – 2 years

Skills: 3D Modelling, 2D character design, storyboarding, programming, 3D & 2D animation, engineering tool development, blueprint literacy

Languages: C#, Python, Japanese (Only Recently Began learning)



Contact this candidate