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Ui Ux User Experience

Location:
New York, NY
Posted:
February 15, 2024

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Resume:

Dmitri Pyjov

*** **** **** ****** *** York, NY 10075 • 650-***-**** • ad3nbg@r.postjobfree.com

Award-winning User Experience Designer with over a decade of success in visual UI and UX design. Specialize in creative solutions, effective design, storyboarding, prototyping, management of multidisciplinary teams, and identifying product visual appeal through user research, best practices, and competitive heuristics. Lead user-centered design efforts across all platforms from ideation through delivery, communicating with stakeholders at each stage of the project. My passion is creating high-impact visuals that promote the company’s brand, value proposition, and a rewarding user experience that impacts revenue and drives results.

Portfolio https://www.dmitripyjov.com/

EMPLOYMENT

June 2023– Current

MetLife

Sr. UI UX Designer

New York, NY

Duties: UI UX design and research for new Metlife.com

Updating current Design System. Creating new components. Redesigning Dental Insurance, Contact Us and Legal pages, IA and user flows. Participating in user research activities.

Daily using Miro, Adobe XD and Figma.

November 2021-- May 2023

Capital One

Sr. UI UX Designer

New York, NY

UI UX design and research for LoanMiner application.

Duties: Creating Information architecture, user flow, participating in user research and usability studies including preparing user questionaries and research data analysis.

UI UX deliverables including user flow diagrams, wireframes, and final Hi-Fidelity Figma and Adobe XD clickable prototype.

October 2018 – November 2021

LTI - New York, NY

Sr. UI UX Architect of User Experience

October 2019 – November 2021

City National Bank (LTI) New York, NY

Duties: User Experience for web-based internal CNB application Using Invision, Miro, Figma and Miro.

Leading UI UX activities and creating UI UX deliverables according to project lifecycle and schedule:

Identify user and business needs.

Creating user stories and gathering requirements. Use cases and scenarios.

Conception phase. Mood boards. Storyboarding. User flow.

UX/UI Design phase. Whiteboard sketches. Wireframes. Mockups. Prototyping.

Research and validation phase. Usability testing and analysis. Quantitative/Qualitative research.

Final UI deliverables phase. Accessibility Analysis. Pixel-perfect visuals and UI assets for Development

UI/UX specification, UI Kit, UI Guideline documentation, UI assets.

October 2018 – October 2019

HBO (LTI) New York, NY

Sr. UI UX Architect of User Experience

Duties: User Experience for web-based internal Time Warner Inc. financial application.

Leading UI UX activities and creating UI UX deliverables according to project lifecycle and schedule:

Identify user and business needs. Competitor analysis.

Creating user stories and gathering requirements. Use cases and scenarios.

Conception phase. Mood boards. Storyboarding. User flow. Optimization.

UX/UI Design phase. Whiteboard sketches. Wireframes. Mockups. Testing prototypes using Adobe CC, Figma and MS Office.

Research and validation phase. Usability testing. Quantitative/Qualitative research.

Final UI deliverables phase. Accessibility Analysis. Pixel-perfect visuals and UI assets for Development using Adobe CC and Figma.

UI/UX specification, UI Kit, UI Guideline documentation.

May 2018 – October 2018

Security Scorecard New York, NY

Sr. Consultant of User Experience (part-time contract)

Duties: User Experience for B2B SAAS web-based application that is being built from scratch.

Creating/Updating UI UX deliverables according to project lifecycle in Agile environment:

Creating/Updating User flows, use-cases, wireframes, prototyping,

Creating/Updating UI/UX conceptions for user testing. Using Adobe CC.

Final pixel-perfect screens, and UI/UX Spec documentation.

July 2007 – February 2018

McAfee / Intel Security Santa Clara, CA and New York, NY

Sr. Manager / Creative Director of User Experience, 2014 – 2018

Senior Manager, 2009 – 2014

UI Manager, 2007 – 2009

Duties: Hands-on Creative Director of User Experience for consumer desktop, mobile and web user interfaces. Marketing, advertising, and communications campaigns for one of the world’s highest valued brands. Oversee $1.5 M budget. Supervise team of designers and developers in the US, Canada and India. Specialize in responsive multi-platform interface design, prototyping, testing, brand architecture, UI guideline documentation, hands-on UI/UX direction, and user research data analytics. In charge of team management, finances, scheduling, administration, contracts, and agency collaboration.

Lead UI design team trough project lifecycle:

Identify user and business needs phase. Creating user stories and gathering requirements.

Planning phase. Use cases and scenarios.

Conception phase. Mood boards. Storyboarding. User flow.

UX/UI Design phase. Whiteboard sketches. Wireframes. Mockups. Testing prototypes.

Research and validation phase. Usability testing. Quantitative/Qualitative research.

Final UI deliverables phase. Accessibility Analysis Pixel-perfect visuals and UI assets for QA and development. UI Specification Documentation. UI guideline. Pattern library.

Hands-on responsibilities:

Application UI concept creation using Adobe CC and Sketch.

Daily check of team deliverables for quality, consistency, and UI guideline alignment.

Participating in usability research and sessions.

Creating visuals for ad hoc projects.

Selected Accomplishments

Designed, developed, and launched over 50 desktop, mobile and web applications for consumer and medium business.

Managed a team of designers and engineers on 180 annual projects, achieving on-time on-budget delivery rate of 99%.

Improved company revenues each quarter by an average of 12% by translating business requirements and user research data into UI design deliverables.

Increased new customer acquisition by 18% and increased conversion rate by creating new core application UI and redesigning account, shopping cart, and checkout pages.

Designed, developed, and launched over 800 websites, with over 4 million users per day.

Achieved higher levels of quality and production speed by streamlining processes between creative, technology, and project management teams.

January 2005 – July 2007

LivinD (sold to Google) Sunnyvale, CA

UI / Media Director

Duties: Perfected UI and UX quality and consistency. Planned corporate visual strategy. Ensured the successful development and design of consumer UI for web-based and desktop applications. Contributed to front-end PHP and CSS coding. Performed code review and visual QA.

Selected Accomplishments:

Part of the company’s founding team. In charge of the design of company visuals from day one until its acquisition by Google three years later. In charge of redesigning UI and writing the design guidelines in preparation for LivinD being acquired by Google.

Created company branding architecture and all marketing materials.

January 2001 – January 2005

Euclid San Jose, CA

Creative Manager / UI Architect

Duties: Designed UI and UX for company’s products. Conducted usability studies and research competitive analysis. Creative direction to achieve consistent visual representation. Created demos of the product in Flash and PowerPoint.

Selected Accomplishments:

Designed, developed, and maintained the company’s web-based products and websites, both corporate and internal.

Optimized user experience and behavior by designing new web pages and redesigning existing pages to respond to the voice of visitors.

January 1997 –January 2001

Excite@Home Redwood City, CA

Sr. Web Designer / UI Developer

Duties: Visual concepts, final design, front-end coding, and maintenance of the Company’s web property and partner sites. Designed storyboards, process flows, website architecture, and visual deliverables. Constructed rapid prototypes, mockups / assets and specification documents for development, production, and QA teams.

Selected Accomplishments:

Designed, developed and launched the most trafficked website of the month.

Pioneered the use of b-box and skyscraper interactive banners.

AWARDS

Best of MWC Mobile World Congress for McAfee Secure Home Platform, 2018.

Editor’s Choice Award from PC Magazine, every year 2009 – 2018.

Innovation Award from Intel, 2015.

US Finalist from SC Magazine, 2014.

Software of the Year from Softwareload, 2010.

Best in Category from TiEcon, 2003.

Outstanding Website Award from Yahoo’s Web Innovation, 1997.

EDUCATION

Certification Program at UC Berkeley. Graphic Design Program, 1995 – 1996.

Courses in print production, advertisement, web design and web production. Studied and focused on digital image manipulation and image making.

Master’s of Architecture at Moscow Architectural Institute, 1985 – 1992.

Graduated in the top 10% of the class.

Rector’s Medal Award for Architecture.

CONTINUING EDUCATION

Harvard Executive Training

2011: LeadPerform manager program, custom-made for Intel managers.

2009: LeadFirst leadership development program.

Design Certificates

2014 – 2017: Net promoter score (,, V)

2008 – 2016: Maximizing your leadership potential

2009 – 2012: Principles of software design 2012: Design thinking

2009: Scrum master training

2007: Agile training

DESIGN TOOLBOX

UX/ UI Design

Adobe CC/XD

Hand coding HTML/CSS

Wireframes

InDesign

Design System/UI Kit

User Flows

Sketch

Information Architecture

Conceptual Mockups

A/B Testing

Figma

Pixel-Perfect Screens

Usability Testing

Invision

Responsive Design

User Research/Analytics

Visual QA

Visual Assets

Persona Creation

Code review

Icons

Prototyping

Axure

illustrations

Visio

CVS Environment

Hero Images

Design Guidelines

Project Management

Pattern Library

Branding Architecture

WCAG

Online portfolio:

https://www.dmitripyjov.com

LinkedIn:

https://www.linkedin.com/in/dmitri-pyjov/



Contact this candidate