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Product Designer focused on UX

Location:
New York, NY
Posted:
January 18, 2024

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Resume:

General Assembly UX Design

Immersive, New York, NY

BBA, Music Business, Belmont

University, Nashville, TN

EDUCATION

UX Designer with Responsive

Web, iOS and Material Design

experience.

I use research and design to solve

problems with my unique

background in Photography,

Business Development and the

Music Business,

ABOUT ME

User Research and Interviews

Affinity Mapping

Information Architecture

Heuristic Analysis

Card Sorting

User Flows

Persona Development

Wire-framing and Prototyping

Application Design

Website Design

Presentations

Case Study Articles

Journey Mapping

SKILLS

Figma

InVision

Keynote

InDesign

Useberry

HotJar

Photoshop

Lightroom

TOOLS

MICHAEL

MALLETTE

U S E R E X P E R I E N C E

D E S I G N E R

michaelmallette.com

linkedin.com/in/michaelmallette

ad2vzo@r.postjobfree.com

New York, NY - 513-***-****

EXPERIENCE

Collaborated remotely to redesign a responsive website Conducted research through Screener Surveys, User Interviews, Lo-Fi and Mid-Fi Usability Tests

Collected, analyzed and synthesized user data using Affinity Mapping and Persona Development

Collaborated and built Mid-Fi, Hi-Fi Wireframing and Prototyping Wrote, organized and collaborated on the Final Report, detailing and explaining each stage of the process

Delivered 30 minute presentation to Stakeholders, with Next Steps Vetted 2 potential Developers for the client and coordinated hand-off PETMINDED - UX DESIGNER, CONSULTANT

May 2020 - June 2020 (New York, NY)

Designed responsive, user-centric products for web and iOS Conducted UX research and design process for 5 projects Collected and analyzed user behavior data through user testing, semi- formal interviews, observation, surveys, A/B testing and log analysis Worked with Engineering at all stages of the product cycle Studied and presented storytelling focused stakeholder deliverables GENERAL ASSEMBLY - FELLOW

March 2020 - June 2020 (New York, NY)

Redesigned for mobile-native Beta launch (released on Play Store) Designed and collaborated with PM, Head of Gaming and Founder Integrated new game mode with Head of Gaming in 1 month Helped lead work with remote Engineering team of 5+ GAMBIT - LEAD PRODUCT DESIGNER

June 2022- October 2022 (Remote)

Consulted on design of finance partner integration Researched and presented competitors and comparators Began implementing an Atomic Design System

ONE VILLAGE - UX DESIGNER, CONSULTANT

October 2021- November 2021 (New York, NY)

Collaboratively designed an iOS App MVP for Golfers Successfully advocated for adding User Interviews, Research and Agile structure before Prototyping

Led User Interviews, Mid-Fi and Hi-Fi Usability Tests with Useberry Designed and built the Wireframes and Prototypes using Figma Built the Product Requirements Document collectively for handoff to Development

HONE NETWORKS - UX DESIGNER

December 2020- April 2021 (Remote)



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