General Assembly UX Design
Immersive, New York, NY
BBA, Music Business, Belmont
University, Nashville, TN
EDUCATION
UX Designer with Responsive
Web, iOS and Material Design
experience.
I use research and design to solve
problems with my unique
background in Photography,
Business Development and the
Music Business,
ABOUT ME
User Research and Interviews
Affinity Mapping
Information Architecture
Heuristic Analysis
Card Sorting
User Flows
Persona Development
Wire-framing and Prototyping
Application Design
Website Design
Presentations
Case Study Articles
Journey Mapping
SKILLS
Figma
InVision
Keynote
InDesign
Useberry
HotJar
Photoshop
Lightroom
TOOLS
MICHAEL
MALLETTE
U S E R E X P E R I E N C E
D E S I G N E R
michaelmallette.com
linkedin.com/in/michaelmallette
ad2vzo@r.postjobfree.com
New York, NY - 513-***-****
EXPERIENCE
Collaborated remotely to redesign a responsive website Conducted research through Screener Surveys, User Interviews, Lo-Fi and Mid-Fi Usability Tests
Collected, analyzed and synthesized user data using Affinity Mapping and Persona Development
Collaborated and built Mid-Fi, Hi-Fi Wireframing and Prototyping Wrote, organized and collaborated on the Final Report, detailing and explaining each stage of the process
Delivered 30 minute presentation to Stakeholders, with Next Steps Vetted 2 potential Developers for the client and coordinated hand-off PETMINDED - UX DESIGNER, CONSULTANT
May 2020 - June 2020 (New York, NY)
Designed responsive, user-centric products for web and iOS Conducted UX research and design process for 5 projects Collected and analyzed user behavior data through user testing, semi- formal interviews, observation, surveys, A/B testing and log analysis Worked with Engineering at all stages of the product cycle Studied and presented storytelling focused stakeholder deliverables GENERAL ASSEMBLY - FELLOW
March 2020 - June 2020 (New York, NY)
Redesigned for mobile-native Beta launch (released on Play Store) Designed and collaborated with PM, Head of Gaming and Founder Integrated new game mode with Head of Gaming in 1 month Helped lead work with remote Engineering team of 5+ GAMBIT - LEAD PRODUCT DESIGNER
June 2022- October 2022 (Remote)
Consulted on design of finance partner integration Researched and presented competitors and comparators Began implementing an Atomic Design System
ONE VILLAGE - UX DESIGNER, CONSULTANT
October 2021- November 2021 (New York, NY)
Collaboratively designed an iOS App MVP for Golfers Successfully advocated for adding User Interviews, Research and Agile structure before Prototyping
Led User Interviews, Mid-Fi and Hi-Fi Usability Tests with Useberry Designed and built the Wireframes and Prototypes using Figma Built the Product Requirements Document collectively for handoff to Development
HONE NETWORKS - UX DESIGNER
December 2020- April 2021 (Remote)