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C# C++

Colorado Springs, CO
January 30, 2024

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Agustin Onelio Luis


• Team Oriented

• Punctual

• Critical Thinking

• Creative

• Good Communication

• Bilingual (English and Spanish)


• C++

• Unreal Engine

• C#

• Unity

• Debugging skills



Gameplay/UI Programmer - Lustrat Somnia - (July 2023 - October 2023)

• Wrote logic for the different HUDs within the game (player, turret, pickups).

• Wrote logic for the menus and the save logic alongside the corresponding options selected (Main Menu, Pause Menu, Settings Menu, Credits Menu).

• Created a loading sequence to fix the freeze issue from occurring when loading the level.

Gameplay Programmer - Project-Zer0 - (August 2022 - September 2022)

• Wrote logic for character movement (wall jump, double jump, dash).

• Wrote logic for interactions (item pickups, weapon pickups).

• Wrote logic for the audio system within the game (background audio, audio slider in options, pickups, death audio).

General Programmer - Insecticide - (February 2023 - March 2023)

• Wrote logic for audio using Gateware (background, deaths, power-ups).

• Wrote logic for UI using Gateware (death screen, health).

• Collaborated on writing the graphics api (OpenGL).


Winter Park, FL 32792



Full Sail University

Winter Park, FL

Bachelor of Science: Game Development

Websites, Portfolios,


• LinkedIn

• Website

• Insecticide

• Parasomnia - Lustrat Somnia

• Project-Zer0

Professional Summary

Game Development graduate from Full

Sail University, with experience in

different programming languages such as

C++, C#, Python, and Java. Great at

working in teams, problem-solving, and

being punctual with deadlines. Geared

towards gameplay and generalist

programming, but insistent on learning

other aspects of game development to

further hone my skills as a developer.

• Java

• Python

• Flutter

• OpenGL

• Perforce

• Github

Contact this candidate