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United States C#

Location:
Sparta, NJ
Posted:
November 08, 2023

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Resume:

Alex Barbosa

Video Game Programmer

ad0x4q@r.postjobfree.com

973-***-****

** ****** ***** **, **********, NJ 07439

Links: linktr.ee/ac1dwir3

Education

Degree: BS Computer Science

Major: Game Programming and Development

Minor: Game Art and Development

Southern New Hampshire University Jan 2019 - Dec 2022 Technical Skills

Game Engines: Unity

Languages: C#, Visual Scripting (Unity: Bolt), C++ Software: Visual Studio, Notepad++

Design: Substance Painter, Substance Designer, ZBrush, Maya, 3Ds Max, 3DCoat

Work Experience

Game Development Experience

Gameplay Systems Programmer

Inkwell Interactive Studio

Hooksett NH (SNHU), United States 08/2022 - 12/2022

● Built a stats system that is usable by any object in the game (Player, AI, static environment props, etc.) with the ability to create any stat needed (health, movement speed, jump height, attack damage, etc.).

● Used visual scripting to create state machines that drive AI enemies.

● Built an attack combo system that allows the player and AI to chain light or heavy attacks, increasing variety in combo chains. All attacks deal different amounts of damage and some can knock back enemies.

Technical Artist + Level Programmer

Inkwell Interactive Studio

Hooksett NH (SNHU), United States 01/2022 - 05/2022

● Overhauled lighting, achieving a more impressive graphical quality with little-to-no impact on performance.

● Introduced occlusion culling to the project, regaining 20-30 fps in most cases.

● Reorganize the project’s scene hierarchies, asset files structure, and version control processes for easier iteration and a simpler workflow for the team. Project Experience

Project Name Description Date Playable Link

Platformer Platformer with collectibles and time

scores (Prototype)

March, 2021 https://alexandreba

rbosa.itch.io/platfor

mer

TankBattle Third person tank fighter (Prototype) May, 2021 https://alexandreba rbosa.itch.io/tank-b

attle

CharacterControl

lerV2

Character controller complete with

wall-jump/sprint/crouch/slide

(Prototype)

September,

2021

https://alexandreba

rbosa.itch.io/charac

ter-controller-v2

Inventory Inventory system with equipment

and stat changes (Prototype)

October, 2021 https://alexandreba

rbosa.itch.io/invent

ory-system

Authority Two-player co-op game where you

play as either the top or bottom half

of a person (Canceled)

January, 2022 -

June, 2022

N/A

Retribution Single-player hack ’n slash game

inspired by the SCP Foundation

about an experimental creature

breaching containment and

attempting to escape an

underground facility (In

Development)

August, 2022 -

Present

Retribution_Build.zi

p



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