Dung Nguyen
Unity Mobile Game Developer
Fairfield, IA 52556
****.***********@*******.***
www.linkedin.com/in/dung-nguyen-thanh/
SUMMARY
Talented Unity Mobile Game Developer with more than 10 years of experience leading development and implementation of casual and educational games on various platforms. Proven experience in streamlining integration of internal and external libraries, improving work processes by preparing best practice documentation, and maximizing cross-platform compatibility. Skilled in using technologies such as C#, Unity, Visual Studio Code, Android Studio, Xcode, Git, Jenkins, and Jira.
SUMMARY OF SKILLS
Unity
Mobile Game Development
Features Implementation
Debugging and Optimization
Problem Solving
User Interface Integration
Plugins
Requirements Analysis
Code Reviewing
Best Practices
SKILLS
Languages C#, Java, C++, Python, Batch Script
Web HTML, CSS, JavaScript, jQuery, Ajax
Frameworks .NET, Spine, ARKit, ARCore, Node.js, Express
Databases MongoDB, MySQL
Design Patterns Singleton, Factory, Object Pool, Observer
SDLC Agile
Platforms Android, iOS
Big Data Hadoop, Spark
Tools Unity, Visual Studio Code, Visual Studio,
IntelliJ, Android Studio, XCode, Git, Notepad++,
Jenkins, Jira, Beyond Compare, StarUML
PROFESSIONAL EXPERIENCE
CAREER NOTE: Completed on-campus studies and currently taking distance education courses to complete a Master's Degree in Computer Science (Available for full-time, W-2 employment).
GAMELOFT, Ho Chi Minh City, Vietnam - Unity Mobile Game Developer
Video game development company
Dec 2016 – Oct 2022
Contributed to the creation team by developing educational games for Ferrero Trading Company and casual games for What Games. Collaborated with cross-functional teams to meet customer needs and exceed expectations for engaging games.
Implemented gameplay logic according to meeting requirements generated by producers and game designers.
Implemented major game features including game level, mini games, social sharing, achievements, leaderboards increasing user engagement.
Translated design concepts into functional user interfaces.
Implemented texture painting feature which allows players to paint 3D objects with custom colors.
Integrated art assets from artists into the games.
Optimized game performance and asset packaging.
Developed Unity plugins that interfaced with C++ libraries to provide aditional game features.
Streamlined integration of internal and external libraries for advertisements and game services.
Established project-based on Git-Flow.
Implemented and maintained auto build system by Jenkins.
Perform code reviews and mentor junior developers.
Contributed to documentation of common problems, best practices, and working processes.
Determined project scope and milestones while working with producers.
Technologies Used: C#, Unity, Spine, AR Foundation, ARKit, ARCore, Addressables, Unity Web View, PaintIn3D, Visual Studio Code, Android Studio, XCode, Git, Jenkins, Jira, Android, iOS, Windows and MacOS.
GAMELOFT (continued) - Programmer Supervisor of Game Evolution Team
Jul 2013 – Dec 2016
Managed team of up to 6 developers to update game content for numerous Gameloft games by delegating tasks, overseeing projects, and supporting resolution of complex tasks.
Designed and implemented game features related to Android Platform.
Coordinated with producers to establish project plan, ensure availability of new features for test plan, and maintain bug base.
Ensured cross-platform compatibility of games by communicating with iOS and Windows Phone teams.
Integrated in-house libraries and frameworks and ensured usability with host games.
Implemented performance reviews for all team members.
Technologies Used: Java, C++, Python, Batch Script, Visual Studio, Android Studio, Notepad++, Beyond Compare, SVN, Android.
GAMELOFT (continued) - Senior Game Porting Developer
Feb 2012 – Jun 2013
Integrated Android features such as Power A Controller for HD games to enhance controller experience on mobile games.
Prepared best practices documentation for controller integration to streamline integration of features.
Migrated games from Google Play store to Amazon store.
Technologies Used: Java, C++, Python, Batch Script, Visual Studio, Android Studio, Notepad++, Beyond Compare, SVN, Android.
GAMELOFT (continued) - Junior Game Porting Developer
Feb 2011 – Jun 2012
Led switch of games from iOS to Android and published on Google Play store.
Implemented parsing of Java code to Java Native Interface to streamline addition of newly released devices onto supported device list.
Released popular Modern Combat 2 and 3 games to Google Play store.
Technologies Used: Java, C++, Python, Batch Script, Visual Studio, Android Studio, Notepad++, Beyond Compare, SVN, Android.
ACADEMIC PROJECT
Maharishi International University, Fairfield IA - 2022
Library Management Application: Developed application with Use Case, Class, and Sequence diagrams. Implemented application with Spring Framework. Utilized Java, StarUML, IntelliJ, Windows, and MacOS.
Big Data: Implemented Apache Hadoop framework to calculate average data size sent to each IP address from Apache Server and predict products frequently bought by customers based on recent activity. Utilized Apache Spark and Scala to calculate average gasoline consumption for countries from 1960-1980.
Modern Web Applications: Developed a web application to manage hotel rooms and bookings using the MEAN stack development which includes MongoDB, Express.js, Angular, and Node.js.
Enterprise Architecture: Developed a RESTful application for an online retail system using Java, Spring Boot, Hibernate, SQL Server, RESTful APIs and Azure DevOps. Implemented features such as browsing, searching, adding to cart, and placing an order.
EDUCATION
Maharishi International University, Fairfield IA
Master of Science in Computer Science
2022 – Present (In progress via distance education; expected completion June 2025)
Key Courses: Modern Programming Practices, Algorithms, Web Application Programming,
Modern Web Applications, Enterprise Architecture, Big Data.
HCMC University of Technology and Education, Ho Chi Minh City, Vietnam
Bachelor of Science in Information Technology
2006 - 2011