Lead *D Artist
Work History Contact
Skills
Darlene Carrasquillo
Experienced and skilled Lead 3D Artist with over 15 years of experience in the gaming and VFX industry. Proficient in creating 3D models, textures, as well as managing a team of artists to ensure high-quality output. Strong eye for detail and the ability to meet tight deadlines while maintaining high standards of quality.
Animation Instructor / Game Art
Los Angeles Film School, Los Angeles, United States Facilitated group sessions and provided
one-on-one support.
Developed lesson plans surrounding various types
of art styles, art pipelines and game engine.
Assisted students in coming up with and executing
detailed final projects for exhibition.
Learned and adapted quickly to new technology
and software applications
2019-01 -
Current
Lead 3D Artist
Freeform Labs, Beverly Hills, CA
Worked with other artists, animators and
programmers to execute projects on time and
within budget constraints.
Maintained project art guide in the creation of
characters, environments and lighting.
Conducted modeling and texture optimization for
VR.
Worked effectively in fast-paced environments
Skilled at working independently and
collaboratively in a team environment
2016-08 -
2018-12
Pre Visualization Artist
The Third Floor, Los Angeles, CA
3D Asset builder for the pre visualization of Alita: Battle Angel.
Adaptable and proficient in learning new
2016-07 -
2016-07
Address
West Hollywood, CA
90046
Phone
ad05i9@r.postjobfree.com
WWW
uv_muse.artstation.com
3D Modeling
Texturing
Procedural Texturing
Material Artist
PBR Texturing
Digital Sculpting
Lighting and Rendering
Look Development
Character Modeling
Environment Creation
3D Printing
Software
concepts quickly and efficiently
Worked effectively in fast-paced environments
Demonstrated a high level of initiative and
creativity while tackling difficult tasks
Participated in team projects, demonstrating an
ability to work collaboratively and effectively
3D Environment Artist
Maker Studios, Los Angeles, CA
Environment and Asset creation for Bart Baker's
"Bad Blood" music video.
Developed strong communication and
organizational skills through working on group
projects remotely.
Worked well in a team setting, providing support
and guidance
Worked effectively in fast-paced environments
2015-06 -
2015-06
3D Artist /Environment Artist
Ascii Media, Pasadena, CA
Design and created 3D environments and assets for
several mobile games.
Pac-Man Slots
Great Luck Bingo
My Nexus
Alien Intrusion
Big Easy Spin
Trench Heroes
Cocolani 3D
Worked closely with software engineers to produce
final assets in formats for integration into game
compilation
Resolved technical issues relating to rendering,
streaming and memory management and
supported comprehensive troubleshooting
Combined technical and artistic abilities to
accomplish challenging game objectives
2012-07 -
2015-01
3D Generalist
Ring Of Fire, Santa Monica, CA
2010-01 -
2010-08
Maya
Substance Painter
Substance Designer
Substance Sampler
Substance Stager
Zbrush
Unreal Engine
Photoshop
Quixel Suite
Marmoset Toolbag
3D Generalist for several commercials and shows.
Disney Project
Roundup Commercial
Pulty Commercial
Worked with other artists, animators and
programmers to execute projects on time and within budget constraints
Followed design guidelines, asset naming
conventions and other technical constraints to
produce results compliant with industry and
platform standards
Combined technical and artistic abilities to
accomplish challenging animation objectives
3D Artist /Background Artist
EA Games, Los Angeles, CA
Environment and Prop Artist
Lord of the Rings: Battle for Middle Earth II (PC) Unreleased tittle Tiberium. (Ps3, Xbox 360)
Followed design guidelines, asset naming
conventions and other technical constraints to
produce results compliant with industry and platform standards
Interpreted concept art and sketches to create
environments and props
2005-08 -
2008-11
3D Artist
Crazy Bridge Studios, Glendale, CA
Asset Creations
History Channel: Battle 360
Build up upon existing assets
Maintained visual consistency
2008-01 -
2008-01
3D Artist
7 Studios, Los Angeles, CA
Created 3D Assets and Environments with texture
creation and optimization for console games:
The Sopranos: Road to Respect (Ps2)
Fantastic Four: Rise of the Silver Surfer (Wii)
Shrek the Third (Xbox 360)
2005-09 -
2007-08
Education
Languages
Six Flags Fun Park (Wii)
Combined technical and artistic abilities to
accomplish challenging animation objectives
Followed design guidelines, asset naming
conventions and other technical constraints to
produce results compliant with industry and
platform standards
Interpreted concept art and sketches to create
innovative virtual characters, environments and
props
Resolved technical issues relating to rendering,
streaming and memory management and
supported comprehensive troubleshooting
Certificate: Substance Days
Gnomon - Los Angeles, CA
2016-08 -
2016-08
Diploma: Prosthetic Makeup / Special
Effects Makeup
Cinema Makeup School - Los Angeles, CA
2011-02 -
2011-05
Bachelor of Science: Media Arts And
Animation
The Art Institute of Fort Lauderdale Inc - Fort
Lauderdale, FL
2001-09 -
2005-04
English
Spanish