Software Developer Intern, Full Sail University
C++ Component Based Engine 12/2016 – Present
Time Step Collission Detection and Resolution
Rigid Body Simulation
Forward Rendering and Event Bus System
Particle System based on GPU Computation
AI Programming based on Event Driven Finite State Machine Procedure Skeletal Animation and FBX Exporter
Demo Reel: http://0rz.tw/pxnGv
Java Script Game Project 10/2014 – 12/2014
2D Action Game based on HTLM5 and JavaScript
Time Step Collisision Detection
Player Behavior, Procedure Animation and Motion Blur Level Design and Character Design
Demo Reel: http://0rz.tw/qA1vq
Student Team Project, Full Sail University
Galactic Explorer 9/2015 – 11/2015
Game Project based on Unity3d Engine
AI Programming and Animation and Level Design
Demo Reel: http://0rz.tw/esvDT
Work Experience
Optical Engineer, Aether Systems 9/2010 – 7/2012
Writing program for optical design by C++ & Matlab Optical Image Processing based on Fourier Optics Simulation through Matlab & C++
Designing optical elements such as Diffraction Optical Element and secondary lens
Lab Assistant, National Central University 9/2008 – 1/2010 Instructing experiment of Fourier Optics for students. Specialized in Optical Image Processing
International Conference Paper
Diffraction Efficiency in One-Step Reflection Disk-type Multiplex Hologram, International Symposium on Optical Memory, Japan (2010) 3d Real Image Display in Reflection Disk-type Multiplex Holography, International Workshop on Holographic Memories, Japan (2009) Demo Reel: http://0rz.tw/wv1JU Url : http://0rz.tw/co3Rv Education
Full Sail University, Winter Park, FL 11/2014 –10/2016 Bachelor of Science in Game Development
National Central University, Chungli, Taiwan 9/2008 – 7/2012 Master of Science in Optical Physics
National Chung Cheng University, Chiayi, Taiwan 9/2004 – 7/2008 Bachelor of Science in Mathematics
Programming Languages
C / C++
Direct X
HLSL
C#
Java Script & HTML5
ActionScript
MATLAB
Technical Skills
Rigid Body Physics
Graphics Programming
Real Time Animation
Engine Architecture
Particle System
AI Programming
Optical Image Processing
Math & Physics Skills
3d Mathematics
Linear Algebra
Calculus
Numerical Analysis
Fourier Transform
Newtonian Dynamics
Advanced Engineering Math
Languages
Chinese Native
English Professional
Pin-Ju "Kris" Chen
C++ / Physics / Graphics Programmer
http://www.linkedin.com/in/kris-chen-9179b468 acz595@r.postjobfree.com