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State University Computer Engineering

Location:
Sunnyvale, CA
Posted:
February 27, 2017

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Resume:

San Jose CA ***** POOJA KALE 669-***-****

https://www.linkedin.com/in/kalepooja *****.****@****.***

OBJECTIVE

Self-motivated and hardworking fresher, seeking an entry level position to contribute my computer engineering knowledge, intelligence and logics, in the designing and developing the organization. EDUCATION

M.S in Computer Engineering. Expected May 2017

San Jose State University, San Jose, CA (GPA 3.5)

Bachelors in Electronics and Communications. June 2014 Visvesvaraya Technological University, India

EXPERIENCE

Software Intern, Verint Systems, Santa Clara CA July 2016 – Dec 2016

Worked on Quality Assurance to catch defects before product release

Wrote test cases and built them on through selenium using REST and JSON based APIs

Verification,testing and automation

IT Service, Spartan Shops Inc, San Jose State University April 2016- July 2016

Provide hardware and software installation and troubleshooting to all the on campus dinning and shopping units for over 150 users

Deploy and manage VMWare Virtual Desktop infrastructure using PXE boot on capable clients

Setup and provide technical assistance to ensure smooth working of the Point-Of-Sale systems deployed at school

Network Intern, D-Link, India June 2013-Aug.2013

IT Department: Worked on installation, features, modes and benefits of wireless device (DWL-3200 AP, DIR’s, DSL’s DCR’s).

Examined these devices and created a database for defects and faults. The database was then used to improve and rectify any error in the wireless network devices PROJECTS

Malware Analysis Using Honeypot Fall 2016

Simulate a production server to see how Malware operates.

Capture entry point and URL from where the malware originated.

Network communication of malware, DLL it calls during execution in Windows TCP/UDP Server-Client Application Spring 2016

Designed a store application (client server architecture model), a using TCP and UDP protocols,

Built a multi-protocol (IPV4, IPV6) client and server in C language Network Game Application Fall 2015

Implemented multiplayer Tic Tac Toe client-server design with the in-game chat feature.

Multi-threaded server to optimize the performance, handle concurrency and message security.

Ensured threads safety using Locks(Mutex) and Synchronization to prevent collision, used Message based protocol to establish communication.

RELAVANT COURSEWORK

Digital Design, Operating Systems, Object Oriented Programming, Data Structures and Algorithms, Network Architecture and Protocols, Network Applications and Programming, Computer Architecture, Advance Computer Design, Network Security, Big Data, System Software COMPUTER SKILLS

Languages: C, C++, Java

Computer Networks: TCP/IP, UDP, IPv4, IPv6, SSL, HTTPS protocols, Socket Programming, Network Security Development/Operating System: Windows, Linux, Selenium Web Driver, Eclipse, Jenkins, Wireshark Soft Skills Excellent communication skills, disciplined, eager to learn, a good leader and team- worker, responsible, enthusiastic to explore and implement new ideas and innovations.



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