Justin Adrian Arthurson T. De Vera
Pasig, Metro Manila, Philippines
**********@*****.***
adriandevera.portfoliobox.net
Experience
3D Artist at Sundaze Tech Trading Corporation
February 2016 - April 2016
I modeled, textured, rigged, animated, and prepared characters and props for casino games and short films. I also established the pipelines necessary for each project, which involved Away3D and Unreal Engine. I mentored some of the artists.
3D Artist at Dreamlords Digital
March 2015 - December 2015
I modeled, textured, and rigged characters and weapons for Graywalkers: Purgatory, an indie game that was green lit on Steam. I also prepared the assets in Unity and mentored some of the artists due to my extensive knowledge in flexible production pipelines and non-destructive workflows.
Developer at Forthmedia Interactive Development, Inc.
July 2013 - February 2015
I created games, web apps, augmented reality apps, interactive marketing collaterals, and various multimedia apps for big companies like Bow & Wow, KidZania, Rexona, Clear, PLDT, Dole, and Johnnie Walker directly or through agencies using Flash, Unity, Visual C#, HTML, PHP, and XML. I also mentored one of the developers.
Technical Support Representative at Teleperformance
July 2012 - July 2013
I assisted international customers in troubleshooting their computer software issues by phone and chat while maintaining a high QA rating.
Education
Bachelor of Science in Computer Science
Lyceum-Northwestern University
June 2005 - April 2009
Skills
• Creates realistic and cartoony 3D models with Maya, Mudbox, and ZBrush
• Illustrates and enhances images with Photoshop and Sketchbook Pro
• Edits and composites videos with Sony Vegas and After Effects
• Composes original soundtracks with Guitar Pro and FL Studio
• Develops games and various apps with Unreal Engine, Unity, and Flash
• Creates documents and presentations with Microsoft Office
• Knowledgeable in computer hardware and software troubleshooting
• Speaks fluent English