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Graphic Designer Professional Experience

Location:
Boston, MA
Posted:
March 27, 2016

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Resume:

Neil E. Clark, MFA

http://www.neileclark.com

Production Artist, 3D and 2D / Graphic Designer, CG

Highly motivated Creator of multimedia assets (broadcast, web, print) Mentor and Instructor relocated to the Boston area seeks new opportunities to employ wide-ranging knowledge, skills, and abilities.

Lauded for a positive attitude and a strong work ethic in high-volume, fast-paced, team environments and cultivating clear communication to ensure successful completion of projects within deadlines and budgets.

Artistic skills include Figure Drawing, Sculpture, Painting in Digital and Traditional Mediums.

software and systems

Expert: Maya animation, 3D modeling (hard surface, organic), rigging, texturing, lighting, rendering; Adobe Photoshop and Illustrator; Intermediate: Adobe After Effects; Qube; Familiar with: 3Ds Max, ZBrush, Adobe Flash, Adobe Premier; Operating Systems: Macintosh, Windows

professional experience

LEAD CGI ARTIST

Developed and created dynamic CG scenes used on packaging, E-commerce, and marketing campaigns.

OYO Sports Toys, Inc. Acton, MA, July 2015 to March 2016

Modeled, UVed, posed, shaded, lit and rendered the OYO brand figure for Hyper-Realistic images and realistic photography replacement production.

Developed and implemented an efficient Maya and Photoshop production pipeline for use within the company’s ICARUS automation system.

-Shader network naming system

-Optimized rendering structure to allow for streamlined edits of variable elements (e.g. skin tone, team colors, player graphics)

-Created Photoshop comp system that enabled a visual consistency across multiple products while maintaining ease of editing.

Setup lighting rigs and reflection passes, performed quality control and collection, created textures and shader networks. Setup and executed multi-pass renders using software such as Mental Ray.

Utilized Photoshop for retouching and multi-pass compositing.

Collaborated on timelines and scheduling.

ANIMATOR / 3D MAYA ARTIST

Created high-quality CG assets used in various web, print, and broadcast advertising campaigns. Notable projects include Sprint, US Cellular, Bare Escentuals, Muscle Milk, Anki DRIVE, Nintendo 3Ds, and Persol:

Pacifica Digital Image, CGI, San Francisco, CA, 2010 to July 2014

Collaborated on production timelines, scheduling, and preproduction planning including creation of beat boards, storyboards, look and feel development, blocking animation, 3D pre-visualization, and more.

Consulted with clients on complicated or larger scale projects. Assisted and trained new team members.

Generated key-frame animation; produced hyper-realistic hard surface and organic polygonal models.

Setup lighting rigs and reflection passes, performed quality control and collection, created textures and shader networks. Setup and executed multi-pass renders using software such as Mental Ray on Qube.

Designed, implemented rigging systems using joint based, hierarchy reliant, deformer supported rigs.

Render farm maintenance; minor scene retouching; contributor to, and maintained, the PDI pipeline.

Employed Photoshop and After Effects for compositing of final render layers and retouching.

FREELANCE ANIMATOR / TECHNICAL ANIMATOR

Rigged, modeled 3D assets for commercial, tradeshow, instructional video animation; Key frame, camera:

Hectic Digital LLC, San Francisco, CA, 2010 to Current

Consulted with clients on time as well as cost estimates. Produced multiple rounds of assets for critique.

Maintained frequent communication to meet/exceed expectations and guarantee on-time delivery.

Evolve Media, San Francisco, CA, 2011 to 2012

Designed, implemented several types of joint based, hierarchy reliant, and deformer supported rigging systems. Created iterative-based concept art illustrations.

GRAPHIC DESIGNER / COMPUTER PRODUCTION ARTIST

Created and executed original and pre-approved designs for signage in both outdoor and indoor formats.

Signs & Designs, Memphis, TN, 2003

Setup for large-scale printing. Designed, cut, and applied vinyl signage. Worked directly with clients.

education

Academy of Arts University, San Francisco, CA: Master of Fine Arts in 3D Art and Animation

Memphis College of Art, TN: Bachelor of Fine Arts, Illustration, Computer Fine Arts, Graphic Design

Honors Graduate; Who’s Who Among American College Students; Academic Merit, Illustration Awards

additional work experience and education

Bookseller, Barnes and Noble, Colma, CA

Keith Lango Animation Personal Trainer



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