Alan Shaochi Hung
**** *. ***** ****. *** #*B Los Angeles, CA 90007 Email: ***********@*****.*** Phone: 213-***-**** Portfolio: http://alanhung317.com
EDUCATION University of Southern California December 2015 School of Cinematic Arts
Bachelor of Arts, Interactive Entertainment
Emphasis on Animation & Digital Arts
SKILLS Photoshop, After Effects, Autodesk Maya, Unity 3D, Flash, Illustrator, C#/C++ WORK EXPERIENCE Columbia Records Artist, Alec Benjamin (Animated Music Video) 02/2014 – 05/2014 Director and Animator
• Created an animated music video for Alec’s song “Paper Crown”
• Completed each aspect of the production process (storyboard, character design, animation, editing)
• Animated on an iPad app called Animation HD and Adobe After Effects
• Collaborated with professionals (design team and engineer) from Sony Music
• Video is available on VEVO
Sibonnevie Art Studio Summer 2014
Interactive Application & Game Designer, Intern
• Developed an interactive eBook application system prototype using Unity3D
• Designed a milk-collecting game prototype for the iOS devices using Unity3D Sibonnevie Art Studio Summer 2013
Animator, Intern
• Animated a six-minute cartoon using Photoshop and After Effects
• Met weekly with the art director, producer, and the art team for critiques Daily Trojan, University of Southern California 09/2012 – 05/2014 Comic Artist
• Drew illustrations for the opinion section of the school newspaper
• Worked with the opinion section director
TECHNICAL
PROJECTS
Columbia Records Artist, Alec Benjamin (Graphic Art/ Videos) 10/2014 – Present
• Professional independent project
• Created series of drawings for Alec Benjamin’s first album
• Produced Animated Cover Art using Photoshop and After Effects
“Mr. Poo Bean”, Independent Animated Film 11/2014 – 12/2014
• Official Selection for the 2015 Athens Animfest
• Recorded the drawings using Dragonframe
• Composited and Editing in After Effects
• Sound Design and Editing in Avid Media Composer
“Lights”, a game for the Intermediate Game Development course 02/2014 – 05/2014
• Worked in a team of two (2) people to create an endless runner game using Unity3D
• Created all the art assets, including 3D modeling, rendering, and the game trailer
• Fixed the 2D to 3D camera perspective switching programming problems (core game mechanic)
• Collaborated with musician, Bernardo Limon, from Berklee College of Music
“Trapped”, a game for the Introduction to Game Development course 09/2013 – 12/2013
• Created a story-driven 2D adventure/puzzle game using Unity3D, Photoshop, and Flash
• Completed the project alone (story, game design, art and animation, programming)