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Game Animator/Engineer/ Design

Location:
Los Angeles, CA
Posted:
December 17, 2015

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Resume:

Alan Shaochi Hung

**** *. ***** ****. *** #*B Los Angeles, CA 90007 Email: ***********@*****.*** Phone: 213-***-**** Portfolio: http://alanhung317.com

EDUCATION University of Southern California December 2015 School of Cinematic Arts

Bachelor of Arts, Interactive Entertainment

Emphasis on Animation & Digital Arts

SKILLS Photoshop, After Effects, Autodesk Maya, Unity 3D, Flash, Illustrator, C#/C++ WORK EXPERIENCE Columbia Records Artist, Alec Benjamin (Animated Music Video) 02/2014 – 05/2014 Director and Animator

• Created an animated music video for Alec’s song “Paper Crown”

• Completed each aspect of the production process (storyboard, character design, animation, editing)

• Animated on an iPad app called Animation HD and Adobe After Effects

• Collaborated with professionals (design team and engineer) from Sony Music

• Video is available on VEVO

Sibonnevie Art Studio Summer 2014

Interactive Application & Game Designer, Intern

• Developed an interactive eBook application system prototype using Unity3D

• Designed a milk-collecting game prototype for the iOS devices using Unity3D Sibonnevie Art Studio Summer 2013

Animator, Intern

• Animated a six-minute cartoon using Photoshop and After Effects

• Met weekly with the art director, producer, and the art team for critiques Daily Trojan, University of Southern California 09/2012 – 05/2014 Comic Artist

• Drew illustrations for the opinion section of the school newspaper

• Worked with the opinion section director

TECHNICAL

PROJECTS

Columbia Records Artist, Alec Benjamin (Graphic Art/ Videos) 10/2014 – Present

• Professional independent project

• Created series of drawings for Alec Benjamin’s first album

• Produced Animated Cover Art using Photoshop and After Effects

“Mr. Poo Bean”, Independent Animated Film 11/2014 – 12/2014

• Official Selection for the 2015 Athens Animfest

• Recorded the drawings using Dragonframe

• Composited and Editing in After Effects

• Sound Design and Editing in Avid Media Composer

“Lights”, a game for the Intermediate Game Development course 02/2014 – 05/2014

• Worked in a team of two (2) people to create an endless runner game using Unity3D

• Created all the art assets, including 3D modeling, rendering, and the game trailer

• Fixed the 2D to 3D camera perspective switching programming problems (core game mechanic)

• Collaborated with musician, Bernardo Limon, from Berklee College of Music

“Trapped”, a game for the Introduction to Game Development course 09/2013 – 12/2013

• Created a story-driven 2D adventure/puzzle game using Unity3D, Photoshop, and Flash

• Completed the project alone (story, game design, art and animation, programming)



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