KENT RAFFRAY
512-***-**** • acryeu@r.postjobfree.com • www.raffray.us
Skills
Product Testing on PC and Console
Certification testing before submission
Test Plan creation and execution
Use of multiple defect tracking suites
Microsoft Office Suite
Set up and Maintain a test environment
Defect submission, tracking and regression
Creating documentation for QA process and training
Running automated tests and compiling data
Software development life cycle
C++ and Java familiarity
Client/Server, Web based and stand-alone program testing Employment History and Duties
Software Tester
Drillinginfo, Inc. Austin, Texas : August 2011 – August 2014
Web/browser and client/server app testing.
Test plan creation. Defect reporting. Regression testing.
Test stack/server setup and maintenance.
Training and documentation on administering the test stack. Senior Core/Embedded Server
Bioware Austin, Austin, Texas : Mar 2010 – Feb 2011
Write test cases/plans, Run Test plans/BVT/Smoke tests, metrics tests for server load and performance
Defect submission, regression and verification,
Running automated tests and tracking returned data.
Tools testing on the editor including building test levels. QA Tester - Contract
Sony Online Entertainment, Austin, Texas : June 2009 – Feb 2010 Red Fly Studio, Austin, Texas : Mar 2009 – Apr 2009
Software testing on console and PC.
Defect reporting, verification, regression.
Certification checks.
QA Lead Product Analyst/ Senior Tester
Inevitable Entertainment /Midway Studios Austin, Austin, Texas Apr 2002 – Oct 2003, Jun 2004 – Oct 2008
Note: Midway bought Inevitable and after a brief layoff I returned. I consider this the same job but I list both names.
Interviewing candidates for QA positions
Creating documentation for process and training
Software testing on console or PC as well as within a compiler or editor.
Creation of testing suites: test cases, reports, wiki pages, excel forms and test levels.
Building test levels in Unreal Engine 3.
Software Test Analyst – Contract
Digital Anvil, Austin, Texas : Sep 2001-Apr 2002
Software testing on PC.
Defect reporting, verification, regression.
Design reviews.
Quality Assurance/ Product Support Technician
Origin Systems, Inc. Austin, Texas : May 1995 – May 2001
Software testing on PC.
Defect submission, tracking, regression.
Customer Service/phone support.
Longbow (project) post-mortem, tracked customer calls for patch concerns. Software Used
Test casing and Defect Tracking: Smart Bear, Rational ClearQuest, HanSoft, DevTest, DevTrack, ExtraView, Jira and others.
Operating Systems: Windows O/S from 95 to 8, Unix/Linux –familiarity,
Game Editors: Unreal Editor 3, Aurora, HeroBlade.
Art Software: Adobe Photoshop, 3D Studio Max, Lightwave, Cool Edit, Visio,
Various: Microsoft Office 98, 2000, 2007, Microsoft Front Page, Perforce. Git/Github. Kanban, Rally.
Visual C++ and Java- familiarity.
Professional Highlights
Led core technology QA for Midway Austin
Handled QA efforts on integrations of customization for Unreal Editor 3 into the Core Midway tech
Facilitated additions from the core editor into the studio’s individual game versions of the editor
Ensured stability of the editor before passing on to the development team for use Shipped over a dozen acclaimed titles for AAA Publishers
Titles include Ultima Online, Ghostbusters the Movie for Wii, Wing Commander 4 and Area 51
Incomplete list at http://www.mobygames.com/developer/sheet/view/developerId,6220/
Worked on AAA MMO titles DC Universe Online (SOE) and Star Wars the Old Republic (BioWare/EA) Produced Post Mortem for AH-64D Longbow ( Jane’s Combat simulations – EA )
After shipping of product, led phone support queue
Compiled data on phone and email calls regarding customer issues
Provided detailed information to development team for possible future patches/fixes Nineteen years of Software Quality Assurance in Video Game and Enterprise Software
Test plan creation and execution
Defect tracking and regression across multiple platforms and defect tracking suites
Black Box and White Box testing running automated tests and testing in an editor
Experience with Agile and Waterfall development
References are available on request.