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Software Engineer

Location:
Boston, MA
Posted:
June 20, 2015

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Resume:

Meghan Hurlburt

*** **** **. *** * Cell: 207-***-****

Old Town, ME 04468 acqby5@r.postjobfree.com

Objective: To use my skills in programming and development in a collaborative, dynamic environment in order to help those who need it and improve the world.

Skills:

Programming & Software

•Programming with interactive virtual/augmented reality using software such as Unity3D.

•Experience with Python, C, C++, Lisp, Java, Arduino, C#, Javascript, HTML, others.

•Experience working in a collaborative and interdisciplinary software engineering environment, developing hardware and software together with others, both as a leader and team member.

•Experience learning different programming languages and software quickly as needed.

•Experience developing various methods of human computer interaction and interactive user experiences.

Communication & Leadership

•Student advocate for curriculum reform for undergraduate computer science majors.

•Actively involved with Project>Login, helped start a subcommittee for women in technological fields.

•Spokesperson for several projects over undergraduate career, presenting to both other students and outside professionals.

•Public speaking experience, both formal and informal.

•Experience with leading tours and showcases of developed work as part of a research lab.

•Active advocate for young women at the University of Maine and in STEM fields.

Education:

The University of Maine, Bachelor of Science: May 2015

School Of Computing and Information Science

Major: Computer Science

Dean’s List: Spring 2013

Work Experience:

Software Engineer, 2013-Present:

Virtual Environments and Multimodal Interaction (VEMI) Lab

Carnegie Hall, University of Maine

Developing virtual and augmented reality hardware and software. The ability to adapt between individual and team based work, project and team management, to find creative software and hardware solutions to various problems, and to lead research were important for this position. Used numerous hardware and many programming languages between and within different projects.

Salesperson, 2011-2013:

Computer Connection

Memorial Union, University of Maine

Salesperson at the University of Maine computer store. Provided general technical support and advice to University affiliates as a non-profit organization, found new items to stock, and did basic retail and sales.

Projects:

•Representing Immersive Multimodal Offshore Wind Turbine Data

Project and corresponding poster about representing offshore wind turbines accurately using virtual reality. Accepted into the Center For Undergraduate Research’s 2013 showcase, and later adapted for use in a collaboration project with the Aqua Ventus offshore turbine project on Monhegan Island off the coast of Maine. Used C#, JavaScript, and the Unity Game Engine.

•Noninvasive Monitoring Using Radio Frequency Indicator Technology: An Inexpensive Solution for Independent Aging in Place

A software and hardware project to help older adults to age in place independently in their own homes. The project consists of a system of RFID tags placed throughout a research space in order to provide an alert system for relatives and caretakers of older adults. Multiple iterations of the project used C# and JavaScript in the Unity Game Engine, Arduino code and hardware, Python on a Raspberry Pi, and an RFID Reader. The project received two research fellowships and a further award, listed below.

Grants, Fellowships, & Awards:

•Center for Undergraduate Research (CUGR) Fellowship Award, 2014-2015:

This fellowship is awarded yearly to undergraduate students who are doing exceptional research at the University of Maine. Acceptance into the fellowship provides funding for already existing undergraduate student research and a spot in the yearly showcase, which gives the opportunity for additional awards.

•College of Liberal Arts and Sciences (CLAS) Undergraduate Research and Creative Activity Fellowship, 2014-2015:

Similar to the CUGR Undergraduate Research Fellowship, the CLAS award is given to exceptional students within the College of Liberal Arts and Sciences at the University of Maine to fund student research and creative projects.

•Computing and Information Science Award, 2014-2015:

This award is given to outstanding students in the School Of Computing and Information Science at the University of Maine.

First Place Exhibit, 2015:

This award was given to the top research exhibit at the Center for Undergraduate Research 2015 showcase.

Volunteering:

Childcare Provider, 2010-2013:

First Universalist Church

Rockland, Maine

Maine Hello Student Representative 2011-2013

University of Maine

Orono, Maine

Maine Day Student Volunteer 2010-2015

University of Maine

Orono, Maine

References:

Furnished on request



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