San Diego, CA *****
********@*****.***
Phi Ton
Objective Seeking an electrical engineering position with a focus on DSP.
Education University of California, San Diego (9/2011 – present)
Intended Bachelor of Science in Electrical Engineering major by summer 2015
Courses Digital Signal and Image processing (C and MATLAB)
Digital and Analog Design
Circuits and Systems
Linear Electronic Fundamentals
Object Oriented Programming and Design in C/C++/Java
Advance Digital Design in Verilog(VHDL)
Machine Organization and Assembly Language (MIPS)
Skills Languages: C, C++, Java, Assembly Language (MIPS), MATLAB, Verilog(VHDL)
Tools: Orcad Pspice, Simulink, Code Composer Studio(CCS), MS Word, Excel, Powerpoint
Hardware:Experience with Oscilloscopes, multi meters, and power supplies
Mesa College Tutor (8/2010 011)
Experience – 5/2
● Tutored students at the community college on Math and Physics
IEEE member (8/2012 013)
– 8/2
● Attended Soldering workshop
● Created a clock that reads time in binary
● Observed micromouse and rc car competitions
Notable Image Manipulation (MATLAB Language)
Projects ● Used Sobel and median filters to detect edges of an image.
● Removed unwanted noise from the image
● Separated “skin pixels” in an image by color thresholding
● Created a function that computed the Gaussian and Laplacian pyramid of an image
● Added subtle lighting to render realistic artificial image
Creating Audio Output (C Language)
● Programmed an OMAP L138 microprocessor in CCS to produce specific audio melody
● Observed the effects of various filters on the signal
Audio Manipulation (C Language)
● Developed an echo effect on a sampled external audio from youtube
● Used notch filter to attenuate an added sinusoidal interference
Run Length encoding (Verilog Language)
● Designed an RLE program with compressed the data of an input
● Optimized by reducing memory and loops.
Secure Hash Algorithm(Verilog Language)
● Constructed the SHA 1 with a partner, which computes a unique hash value for any input
Stitched Horror PC game (Ruby Language)
● Brainstorm story ideas
● Design in game interfaces such as text and menu screen