Andrew Vandeyar
******.********@*****.*** 310-***-****
Los Angeles, CA 90045
I am a software engineer with a few years of work experience. I have recently work in mobile
development making apps for iPhone and iPad. I have also done game development in the
past.
WORK EXPERIENCE
Software Engineer
OpenPath Products
December 2012 – October 2014 (1 year 11 months)Annapolis,Maryland
Worked on various mobile development projects. Projects included Digital capturing, virtual
tours, and messaging applications.
● Used Xcode to program apps for iOS devices.
EDUCATION
Full Sail University
Bachelor of Science (BS), Game Development
2010 – 2012 Winter Park, Florida
Learned to program in C++ for video game development.
● Worked in teams mostly, but also did solo projects.
● Learned about data structure, AI and basic network programming.
● Experience Programming for the GameBoy Advance.
PROJECTS
Design Lead and Programmer
GP Games
April 2012 – August 2012 (5 months)Winter Park, Florida
Worked with a team of 10 on PC game for final project at Full Sail University. Battle Ducks
was an isometric twin stick shooter where you play as a rubber duck from the future named
Biff Alphaeus. His job was to travel in time to defeat the nefarious time geese that were
wreaking havoc with their own personal army of rogue ducks.
● Organized the team's design ideas.
● Tracked, analyzed, and fixed bugs.
● Programmed input and audio managers, basic gameplay, and weapons.
Software Engineer
Sinusoidal Game Productions
(4 weeks)Winter Park, Florida
Worked with a team of 4 programmers to make a demo for a class. Wavetonix is a musical
puzzle game where you try to figure out the right settings before time runs out to save your
sound wave powered shield generator from failing. It was based off the popular Reactable
instrument.
● Made the core gameplay in C++.
● Used C# to make the level import/exporter.