YanWen Tang
Illustration Concept Modeling Sculpting
. . .
***** **** *** *, #* Cupertino, CA 95014 415-***-**** *********@*****.***
Portfolio: http://www.tang-gallery.com
PROFILE
Creative and passionate personnel dedicated to achieve high level in competitive and various fields.
Highly self-driven, a good partner to work with, experienced in handling multiple tasks and maintain the
quality of work.
WORK EXPERIENCE
Artist Intern
Netherfire, CA (2014)
- Produce art work and designs for unannounced game.
Card Illustration
Wizards of the Coast, WA(2013 - Present)
- Design concept and produce final illustration for Magic the Gathering TCG
DeNA, CA (2013 - Present)
- Design and produce final illustration for Hellfire TCG
-
Character, Creature, Environment Concept Design
MARCO Project (In Progress)
- Designed concepts for a film based game project, focus on creatures and environments
Environment Concept Design Intern
China Digital Media Corporation (2009)
- Worked in an art team with art director to create concepts for an unannounced MMORPG, focus on
environments, mechs and props, mood shots and detail designs
SKILLS
Digital painting/illustration -Photoshop
Concept design for games/films
Traditional drawing and painting
Sculpting
3D Modeling –zbrush/3dsmax/Maya
Html/CSS/Javascript
ACCOMPLISHMENTS & ACTIVITIES
Blizzard Art Contest 2015 Winner
Cross America Biking (2014)
Spectrum 21 artwork selected (2014)
Spring Show 2013 of Academy of Art University (2013)
Illustration Fall Show of Academy of Art University (2012)
Dominance War 4/5 game art contest (A global forum based annual contest) (2009/2011)
Wacom Illustration Contest silver prize, China (Had Artist Feng Zhu as judge) (2008)
EDUCATION
M.F.A., Illustration/Game Design
Academy of Art University, San Francisco, CA, USA (2010-2013)
B.S., Industrial Design
SCAU, Guangzhou, China (2005-2009)
Computer Science
De Anza College