!
!
!
! Fusco
!
Erin
!
!
W W W. E R I N F U S C O . C O M
!
*******@*****.***
!
OBJECTIVE
To design and develop amazing characters and illustrations for the casual games and
entertainment industries.
Q U A L I F I C AT I O N S
Character design, concept design, digital painting, vector art, storyboarding,
product design, prop design, art direction, outsource vendor hiring and management,
UI, graphic design, product illustration and design, animation. Driven and articulate.
Disciplined and open-minded, works well alone or with a team.
Ranked Cosmic Commando in Buzz Lightyear Astro Blasters.
SOFTWARE/HARDWARE
Adobe Photoshop, Adobe Illustrator, Flash, Adobe Indesign, Mac and PC
EXPERIENCE
L E A D A R T I S T, A P P O R TA B L E J U N E 2 0 1 4 - P R E S E N T
Designing and executing art for marketing purposes, working collaboratively with
company leaders to showcase features of SpriteBuilder and Apportable platforms.
Provides art direction for internal game demos and art team members, including
gameplay design, character/prop/background assets, icons, UI logos, marketing
and promotional product art.
L E A D A R T I S T, P O C K E T G E M S J U LY 2 0 1 4 - J U N E 2 0 1 4
Concept and design of assets for popular mobile games, both on iOS and Android
platforms. Lead artist for the hit game Animal Voyage: Island Adventure on iOS and
Android. Responsibilities include outsourced vendor hiring, feedback and schedule
management, art directing in-game features and assets, overseeing overall art pipeline
scheduling and execution.
C O N T R A C T A R T I S T, 5 T H S T R E E T G A M E S A P R I L 2 0 1 2 - D E C 2 0 1 3
Creating characters and developing illustrations for family-friendly card and board
games such as the award-winning Farmageddon, Jungle Ascent, and Baldrick's Tomb.
S E N I O R A R T I S T, TA G G E D N O V 2 0 1 1 - J U N E 2 0 1 2
Oversees asset production for a division within a social network’s in-house games team.
O F F S I T E C O N T R A C T A R T I S T, P E R M A N E N T P L AY SEPT 2010 - DEC 2012
Designed and executed characters and illustrations used on children’s toys, puzzles and
products to be sold by major US retailers, including Walmart, Target, and Toys R Us.
!
!
!
C O N T.
!
C O N T R A C T L E A D A R T I S T, D I G I TA L C H O C O L AT E AUG 2011 - DEC 2012
Directed overseas team in asset concept and development including UI, avatar,
environment, structures, props and animation for upcoming mobile title.
Assists with game design, mechanics, and functionality.
L E A D G A M E A R T I S T, S U G A R P U B L I S H I N G OCT 2009 - JUNE 2011
Responsible for 2D social game concept art, asset design/execution, and animation.
Developed art style for Popsugar’s Retail Therapy while overseeing and directing art
team’s asset production and schedules. Choosing and implementing specific real
products from top global retailers such as Gap, Diane Von Furstenberg, Juicy Couture,
and others. Additional duties include UI design, general game quality assurance testing,
editorial caricatures.
A R T I S T / P O D C A S T H O S T, V P I . N E T J U LY 2 0 0 8 - O C T 2 0 0 9
Responsible for designing and illustrating characters for a series of children's books.
First published book featured on Good Day LA.
C H I L D R E N ’ S B O O K I L L U S T R AT O R OCT 2006 - 2011
Responsible for designing and illustrating characters for a series of children's books.
First published book featured on Good Day LA.
O F F S I T E C O N T R A C T A R T I S T, V A R I O U S C L I E N T S 2006 - 2012
The Walt Disney Company, Consumer Products Division • Sonnentag Design •
Westmore/3 Ball Productions
O F F S I T E S T O R Y B O A R D A R T I S T, V A R I O U S C L I E N T S 2006 - 2011
Endemol USA, Inc • NBC/Universal • Central Park West Productions/3 Ball Productions
• Ellen Rakieten Entertertainment
!
REFERENCES
Furnished upon request.