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digital artist, 2D artist, UI designer, illustrator

Location:
Millbrae, CA
Posted:
March 02, 2015

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Resume:

KIRA SAYKO

www.behance.net/kirasayko

*********@*****.***

650-***-****

*** **** ***, *** *

Millbrae, CA 94030

Objective

My objective is to join a team of passionate artists and engineers to create state-of-the-art video

games with striking art and innovative gameplay. Eager to use and extend my technical skills and enter

new areas of experience.

Skills and Experience

Digital: 4+ years in video game art, concept art, character design, environment art, matte painting,

vector art, UX/UI design, media design.

Traditional: oil painting, watercolor, mixed media, figure drawing, composition, light and color.

Software: Adobe Photoshop, Adobe Illustrator, InDesign, Jira, Unity, some Maya and Adobe Flash

experience.

Personal: dedicated and passionate artist, quick-learner, detail-oriented, team player, multi-tasked,

great sense of humor.

Work Experience

Game Artist December 2013 – present

Freelancer

Create mobile game art style

Produce UX design

Make concept art for Hidden Object Games and finalize scenes

Contractor Artist May 2014 – July 2014

Nway Inc

Help UI team with assets

Finalize game backgrounds

Lead Artist Shamangames March 2013 – July 2013

(casual games studio)

http://shamangs.com

Created game art style

Arranged work for the artists: prepared tasks with technical description

Produced concept art for game characters and environments based on the technical

requirements and game scenario

Finalized game backgrounds

Lead Artist ERS Game Studios October 2011 – March 2013

(casual game studio, Big Fish partners)

http://www..ersgamestudios.com

Worked on a number of projects with different art styles

Created game art style and maintained its consistency across the project

Acted as a liaison between my team of artists and game designers

Finalized game backgrounds, in-game puzzles, created UI

Have 2 released projects as Lead Artist with high survey art score and top rating on

bigfishgames.com

Azada: Elementa

PuppetShow: Return to Joyville

And a number of projects as 2D Artist

2d Artist Big Foot Games January 2011 – August 2011

(social games for PC)

Created project art style, concept art, characters and backgrounds

Worked in Startup environment

Created vector art for animation

Designed UI

Game Forgotten realm (Затерянный мир) is released on 2 social networks

2d Artist Freelancer August 2011 - 2007

Created concept art for start up projects (mobile games)

Created vector illustrations, logotypes

Produced media design, web design, POS materials, advertisements

Education

Krasnodar, Russian Federation Kuban State University (KubSU) 2002 – 2008

Bachelor in graphic design

Emeryville, CA Animation Collaborative 2014

Advanced Character Design course

Portfolio

http://www.behance.net/kirasayko



Contact this candidate