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Sr. Technical Trainer

Location:
Londonderry, NH
Posted:
March 01, 2015

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Resume:

Glen Whelden

Senior Technical Trainer and Senior Solution Consultant

****@******.***

978-***-****

Summary

Creative & technical professional with 3D Modeling and Design experience.

Co-Authored multimedia Ascent courseware ("Autodesk 3dsmax Design

Fundamentals"), delivered custom training, production work, and consulting.

Innovative technical teacher and mentor with solid knowledge of the design and

engineering fields.

Experienced project manager who has successfully led large project teams from

requirements-gathering through to implementation and support.

Strong problem-solver who can design solutions and assist others with issues.

Certifications & Education

University of New Hampshire, BS, Computer Science

Autodesk Certified Instructor - Autodesk 3dsmax License 13991403 January 2014

Autodesk 3dsmax 2014 Certified Professional License 00326782 September 2013

Autodesk Maya 2014 Certified Professional License 00358662 May 2014

Autodesk 3dsmax 2012 Certified Professional (Surface and Look Development)

Autodesk License 00165804 October 2011

Autodesk 3dsmax 2012 Certified Professional (Models to Motion)

Autodesk License 00165803 October 2011

Autodesk 3dsmax 2012 Certified Associate License 00179936 October 2011

Autodesk 3ds Max Design 2010 Certified Professional License 00068451 July 2009

C# Essentials Training lynda.com June 2014

Partial Client List

NASA, Boeing, SOM, Kasian Architects, KPF, Hatch Mott

USA Army, USA Air Force, Los Alamos National Labs, Canadian Special Forces

Derse, ExhibitGroup Giltspur, Unilever, WZMH Architects, Newport News Shipbuilding

Experience

3D Modeler – Design Data

Boston Dynamics - 2014 – Current [CONTRACT position until Dec. 2014]

Worked on Altas Robot Project and BigDog Robot Project

Took design data, converted the models, decimated the model to specs, exported

the model to be shown in another application.

Several copies of the Atlas robot are being provided as Government Furnished Equipment

for the DARPA Robotics Challenge program.

Sr. Solutions Consultant, Media & Entertainment, IMAGINIT Tech. - 2006 - 2014

Headed the Technical trainer team for the Media & Entertainment Division for

Autodesk’s largest reseller.

Adept at Pre- and Post- sales and support of Media & Entertainment offerings.

Traveled across the U.S. and Canada, providing client production work, training and

consulting on 3ds Max/3ds Max Design, Autodesk Combustion/Composite,

Autodesk Maya, Autodesk Showcase, Autodesk Mudbox, Autodesk Motionbuilder

and Network Rendering Solutions.

Performed public WEBEXes on Media&Entertainment topics to BSD, MSD, & ISD

customers. Created videos for internal website & social media, Kept blog posts on

company website, Created technical whitepapers.

Provided C# programming and Maxscript/Mel scripting to assist development

projects.

9 recommendations available upon request

Adjunct Professor, Multimedia ITT Technical Institute - 2005 – 2007

[Night Classes]

Taught & Mentored students in the 3d Animation and Game Design Program.

Instructed classes as 3DModeling, Visual & Broadcast Design, Interactive

Communication Design I&II, Audio/Video Techniques.

Each of these classes highlighted different applications to teach: 3DSMax, Adobe

Illustrator & Photoshop, Adobe After Effects, Autodesk Combustion, Macromedia

Flash and Director, and Adobe Premiere Pro.

1 recommendation available upon request

Lead 3D Artist Holodek Gaming - 2004 – 2006

Modeled/Textured assets and provided visual effects for use in games/game mods.

Experience in making 3D game maps using HAMMER (Half-Life 2), SANDBOX (Far

Cry) and Halo 2.

Presented final graphics to clients, which consisted of game mods, animations, and

advertising.

Provided 3D presentation graphics on client team-building using 3dsMax, 2D using

Flash, etc.

Visualization Lead DiGiorgio Associates Inc. - 2004 – 2005

[CONTRACT Position]

Modeled and rendered completed photorealistic scenes in 3dsmax from models in

AutoCAD, from site drawings to working drawings to landscape.

Presented final graphics to clients, which consisted of plots, animations, and stills.

Provided graphics consulting on other projects.

3D Artist - Rigger Deos Animation Inc. - 2003 – 2004

[CONTRACT Position]

Had integral part of "A Very Wompkee Christmas" project (Sony produced- Aired

Xmas 2003 Ch. 5,Boston;PBS all over the country)

Provided character rigs to develop animation assets for facial, hand, and other

detailed movements to create lifelike human characters.

Provided Character animation and Lip Synch. (Gran & Twig characters)

Skills & Expertise

3d Creation Software: 3D Studio Max, Maya, Mudbox, Motionbuilder

CAD Software: AutoCAD, Revit, Inventor, Fusion 360, ProE, Unigraphics NX, Solidworks

Reality Capture Software: 123D, Recap, Recap Pro, Cyclone

2D Creation Software: Adobe Creative Suite Premium, Flash

Rendering Techologies (CPU & GPU) Mental Ray, VRay, IRay, Quicksilver, Octane, Corona, etc.

Programming Experience: C, C++, C#, Mel, Maxscript

Publications

Autodesk 3dsmax Design Fundamentals 2015, Ascent August 1, 2014

Autodesk 3dsmax Design Fundamentals 2014, Ascent October 15, 2013

Autodesk 3dsmax Design Fundamentals 2013, Ascent January 14, 2013

3ds Max 2010 Architectural Visualization: Advanced to Expert, 3DATS 2009

Authors: Glen Whelden, Multi-Authored by Chapter

Technical Reviewer for Gary M. Davis (Chapter 19 - Digital Compositing)



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