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UI/UX designer

Location:
San Mateo, CA
Salary:
75K to 85K
Posted:
April 07, 2015

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Resume:

Lucien Chen H E L LO

I am a UI & UX designer. I am enthusiastic about creating

innovative experiences on mobile devices and on the

UI / UX Designer web.

aco2ys@r.postjobfree.com +1-408-***-**** www.lucienchenuiuxdesign.com

E XP ERIEN C E E D U C ATIO N

AT IO

Freelance UI / UX Designer 2012 - 2014

Carnegie Mellon University of

Foster City, CA. 03/2015 - Current

Entertainment Technology Center

Practiced creating UI and website templates based on a variety of clients.

Master of Entertainment Technology

Redesigned popular mobile and website user experiences for practice.

Major: UI/UX Design, Interaction Design,

Game Designer Intern Game Design

SONY Computer Entertainment American PlayStation

2002- 2007

Foster City, CA. 09/2014 - 03/2015

LungHaw University of Science and

Analyzed state-of-the-art VR game experiences, levels, and gameplay

Technology of Multimedia and Game

created by other studios to broaden Sony’s understanding of VR

Science

experiences.

Bechelor of Science

Developed navigation systems and interactive experiences to allow players

Major: Multimedia, Graphic Design, Computer

to navigate in VR without nausea.

Science

Researched and developed 3D UI concepts in VR and crafted the

SKIL L S

SK IL

experience through testing.

Worked with artist and engineers to craft the ow of the experience.

UI/ UX Designer

Interaction / Game Designer Graphich Designer

Sketching / Drawing

Electronic Arts OCCO

Game Design

Redwood City, CA. 01/2014 - 05/2014

Interaction Design

Collaborated closely with the client, designer and developer to craft an

Wireframing

innovative golf game experience of each level and feature.

Branding Design

Iterated the user experience and game ow base on the playtesting

Prototyping

feedback.

Analytics / Research

UI / UX Designer

PR O G R AM S

Electronic Arts OCCO

Pittsburgh, PA. 08/2013 - 12/2013 Photoshop

Illustrator

Designed a 2D platformer puzzle game called ”inkLand”.

After E ects

Created and optimized complex user ow and developing intuitive and

Flash

engaging experiences for the tutorial.

Sketch

Created the majority of UI art in the game including all buttons, screen

HTML 5 / CSS

layout, menu, game logo and tutorial animation.

Unity3D

inDesign

UI / UX Designer

Balsamiq

Shader Tech. Ltd.

Maya / 3Ds Max

Taipei City, Taiwan. 07/2010 - 06/2012

Designed and created wireframes, UI mockups and nal UI art assets.

L AN G UAG E S

Worked with UI and game developers to conceptualize game visual style.

Managed a team with two artists on two projects. English

Chinese (Mandarin)

Japanese



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