Jake Hawken
425-***-**** ************@*****.*** Seattle, WA
github.com/jakehawken linkedin.com/in/jakehawken
Profile
I'm a mobile developer and audio designer who loves turning ideas into products and seeing users
enjoy them. I have a background in the gaming industry, love working on high-energy teams, and work
well with deadlines.
Technical Skills
Proficient Developing
iOS 8 / Swift Core Data
Cocoa Touch / Xcode Shell / Bash
Auto Layout JavaScript / NodeJS
Objective C HTML / CSS
JSON parsing C# / Unity
REST APIs Multipeer Connectivity
GIt Key-Value Observing
Projects
HACKER MISSION NOVEMBER 2014
Multiplayer party game, written in Swift. Uses the Multipeer Connectivity framework to connect 5-8
players wirelessly. I oversaw UI design and layout, transition animation and the visualization of game
events. Also utilizes Core Data and custom class extensions. Now on the iOS app store.
LOCAL STORY NOVEMBER 2014
Mobile app integrated with a custom NodeJS backend. Allows users to share anonymous stories that
are geotagged to locations. I oversaw all interactions with and visualizations of map and location data.
Uses WKMapView, Core Location, and KVO. Soon to be in the iOS app store.
GIT-IT OCTOBER 2014
Mobile GitHub client for iOS 8. Utilizes OAuth authentication, extensive REST API utilization, and
NSUserDefaults.
E xperience
SOUND DESIGNER, UNITY TECHNOLOGIES; BELLEVUE, WA 2013-PRESENT
Design, record, create, and implement custom game audio content and dynamic audio systems for
demo game projects.
SOUND DESIGNER / COMPOSER / WRITER, FLOWPLAY, INC; SEATTLE, WA 2008-2012
Created all sound and music content for massively multiplayer online games DownWorld, Vegas
World, and Parent’s Recommendation Award-winning game, ourWorld. Wrote plot, scripts, dialog, and
quest systems for MMORPG browser game, DownWorld.
Education
Code Fellows, Seattle, WA Certificate, iOS Development, 2014
Brigham Young University, Provo, UT Bachelor’s of Music, 2010