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Game Artist & Designer

Location:
Aurora, CO
Posted:
November 25, 2014

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Resume:

SUMMARY

Professional Game Artist, Designer and Director with over 10 years in the industry and 20+ published titles. I've directed many teams from concept to completed game. I've modeled & textured levels, characters, props and creatures. I've animated 2d & 3d characters, created particle FX and edited video. I work directly in the game engine to make things pixel-perfect.

I share my experience and support the game industry by teaching at local colleges and high schools.

I seek a studio with the desire to make outstanding interactive experiences.

SKILLS

Maya, 3ds MAX, Photoshop, Painter, Premiere, MS Office, Agile Leadership

PLATFORMS

PC, PS1, PS2, GGBA, NDS, Nintendo Wii, iphone.

EXPERIENCE

Creative Director, InnerAlly

San Antonio, TX 2011/current

● Designing & creating art for health-related iphone games

Chair of Game Art, BEAU

SLC, Utah 2010-2011

● Developed curriculum for Game Art program

● Instructed 2d and 3d Game Art Classes

● Coordinated Gallery shows

Instructor, Northwest Vista College

San Antonio, Texas 2010-2011

● Authored and Instructed courses for the Game Art program

● Advised undergraduate students on careers in game art

Creative Director, Twist Education

San Antonio, Texas 2009-2011

● Creative Director & Artist on 4 published iphone games:

“Escape from Unitopia”

“Zombeez Slasher”

“Lemonocity”

“Vector Tracker”

● MAYA, Photoshop, After Effects and Unity engine used in production.

Team Art Director, Sensory Sweep

Salt Lake City, Utah 2004 - 2009

● Art Director and 3d artist on 7 published titles:

“The Bigs 2”

“Marvel: Rise of the Imperfects”

“Justice League Heroes”

“Alvin & the Chipmunks”

“Alvin & the Chipmunks DS”

“World Championship Poker”

“World Championship Poker DS”

● 3d artist on 3 published titles

“Hi Hi Puffy Ami Yumi: The Genie & the Amp”

“Drama Queens”

“Tale of Despereaux”

● Used MAYA, Photoshop, and 3dMAX in production

3D Artist/Animator, Kodiak Interactive

Salt Lake City, Utah 2001-2002

● 3d Artist on Disney’s “Monsters, Inc”

● 3d Artist on “GoblinQuest”

Lead Artist, Sculptured Software/Acclaim

Salt Lake City, Utah 1995-2000

I was senior/lead artist on 4 published titles

“Jeremy McGrath Supercross 2000”

“Turok Dinosaur Hunter PC”

”NHL Breakaway 97”

“WWF: WARZONE” (went gold on PS1, N64)

REFERENCES

Cynthia Phelps 713-***-****

• Founder, InnerAlly

• Coworker / 4 years

John Kilbourn 435-***-****

• my supervisor / 10 years

Josh Goodale 435-***-****

• I supervised / 9 years



Contact this candidate